Ubisoft reports first-quarter 2024-25 sales
UBISOFT REPORTS FIRST-QUARTER 2024-25
SALES
Solid start to the year with Q1 net
bookings ahead of target
Robust engagement metrics driven by our
GaaS franchises
Strong upcoming release slate with Star
Wars Outlaws™ & Assassin’s
Creed®
Shadows
2024-25 targets confirmed
- Net
bookings of €290.0 million, ahead of target of around
€275.0 million
|
In €m
Q1
2024-25
|
Reported change vs.
Q1 2023-24
|
% of total net bookings |
|
Q1
2024-25 |
Q1
2023-24 |
IFRS 15 sales |
323.5 |
+12.0% |
NA |
NA |
Net bookings |
290.0 |
+8.3% |
NA |
NA |
Digital net bookings |
257.2 |
+6.6% |
88.7% |
90.2% |
PRI net bookings |
158.7 |
+24.6% |
54.7% |
47.6% |
Back-catalog net bookings |
249.5 |
+1.5% |
86.0% |
91.8% |
Paris, July 18, 2024 – Today,
Ubisoft released its sales figures for the first quarter of fiscal
2024-25, i.e., the three months ended June 30, 2024.
Yves Guillemot, Co-Founder and Chief Executive
Officer, said “In a selective market, we delivered a solid
start to the year with net bookings above target, reaffirming that
we are on the right track. The quarter notably saw the launch of
XDefiant, that is off to an encouraging start as we continue to
grow the audience at a steady pace and plan a quarterly roadmap of
content that will allow us to firmly establish the game over time.
We also held Ubisoft Forward, that is always a key event for our
teams and players, during which we showcased content that is very
much aligned with our strategic focus on our two key verticals,
Open World Adventures and GaaS-native experiences. The gameplay we
presented for our two highly anticipated upcoming premium titles,
Star Wars Outlaws and Assassin’s Creed Shadows, was not only
praised by players and critics alike but also highlighted the
cutting-edge capabilities of our game engines. We also presented a
strong pipeline of content that will continue feeding our Live
titles.
As we progress through FY25, all our efforts
are focused on successfully launching our promising new releases
and positioning them as long-lasting value drivers for Ubisoft
while continuing the transformation of our organization. We are
excited about the future and confident in the sustained progress of
our turnaround throughout the year.”
Q1 ACTIVITY
Overall, the quarter was marked by strong
session days growth of 15% across Consoles and PC, mostly driven by
Games-as-a-Service. MAUs stood at 38 million, up 7%
year-on-year.
XDefiant launched its Season 0
on May 21 and is off to an encouraging start. The game, that topped
viewership charts, acquired more than 10 million players within its
first two weeks, with players praising the thrilling, fast-paced
gameplay and the map variety. Two additional game modes have been
added since launch: Team Death Match (by popular demand) and
Capture The Flag. The game outperformed expectations thanks to
acquisition and strong average revenue per session day. Beyond Q1,
the launch of Season 1 on July 2 marked the beginning of the
quarterly roadmap of content updates for the game, that will bring
additional factions inspired by iconic Ubisoft franchises, maps,
weapons and game modes as well as progressively deploy new
engagement features.
Rainbow
Six® Siege
kicked off the year with a strong performance, driven by very
strong year-on-year growth in activity in terms of session days
(+34%) and session days per player (+18%), as well as growth in
monetization. This quarter saw Year 9 Season 1 become the highest
grossing season in Siege’s history as well as the full release of
the marketplace, that continued to see a sustained level of
transactions.
The Assassin’s
Creed® and The
Crew® brands reported growth
driven by last year’s launches contribution. Assassin’s Creed
overperformed, benefiting from the Assassin’s
Creed®
Shadows reveal that drove sales throughout the
catalog. The Crew®
Motorfest maintained strong momentum with solid
engagement throughout the quarter and both retention and
monetization continuing to outperform The
Crew® 2 since launch. Skull and
Bones™ Season 2, Chorus of Havoc, was released on May 28,
bringing improvements to the end-game formula. Engagement and ARPU
continue to perform well, driven by the new battle pass and an
exclusive Hellfest branded bundle.
UBISOFT FORWARD & FY25 RELEASE
SLATE
The Ubisoft Forward conference held live from
Los Angeles on June 10 showcased content aligned with Ubisoft’s
strategic focus on two core verticals: Open World Adventures and
GaaS-native experiences. Gameplay was showcased for Assassin’s
Creed Shadows and Star Wars Outlaws™, two of the industry’s most
anticipated games this year in the Open World Adventure
vertical.
Star Wars Outlaws is set to
bring an immersive open world experience for the first time to the
franchise. The gameplay showcased during the Ubisoft Forward event
notably highlighted the visual quality enabled by the Snowdrop
engine. More recently, Ubisoft held an in-person preview event for
press and content creators with extended hands-on gameplay
showcasing the open world across multiple planets. This, combined
with the virtual previews we are currently holding, is the biggest
preview event for press and content creators ever held at Ubisoft.
The game has gone gold and is set to release on August 30.
Assassin’s Creed Shadows, the
next flagship title in the franchise is set to release on November
15 and is the most ambitious Assassin’s Creed yet. It comes with
dual protagonists, a step-changing innovation for the brand
offering two completely different playstyles and perspectives to
the story, providing a deeper immersion and enhanced gameplay
variety. The content showcased also highlighted the dynamic world
set in feudal Japan, including the shifting seasons and weather
system enabled by the all-new generation of the Anvil engine
technology.
As Ubisoft progresses on expanding its presence
in GaaS-native experiences, a strong pipeline of content for
current Live titles was also presented at Ubisoft Forward. Notably,
the Year 2 roadmap for The Crew Motorfest was announced and met
with positive community reception. Ubisoft also teased the Season 3
of Skull and Bones, and revealed the next opus in the Anno™
franchise, Anno 117™: Pax Romana, designed to be the biggest, most
detailed Roman simulation to date, and set to launch in FY2025-26
(calendar year 2025).
APPROVAL OF ALL RESOLUTIONS AT UBISOFT’S
ANNUAL GENERAL MEETING
Ubisoft shareholders approved all resolutions on
the agenda of its Annual General Meeting held on July 11 by a very
large majority highlighting the strong confidence of the
shareholders in Ubisoft’s strategy. In particular, the shareholders
voted for the renewal of Yves Guillemot’s as director. As Ubisoft’s
founder, Chairman and CEO, Yves Guillemot is globally recognized as
one of the Video Game sector’s leaders. Having successfully steered
the company through cycles, he has launched early 2023 a
comprehensive strategic transformation which has started to deliver
solid performances with the group back on a profitable growth
trajectory and delivering record annual net bookings during the
last fiscal year. The vote also led to the renewals of Claude
Guillemot and Gérard Guillemot as directors as well as of John
Parkes as director representing employee shareholders. To note,
effective at the end of the 2024 Annual General Meeting, the Audit
& Risk Committee was further reinforced by the addition of Olfa
Zorgati, and Fabian Salomon joined the Board of Directors as
director representing employees, replacing Anne Wübbenhorst.
Independent members account for 55% of the Board’s composition and
female representation stands at 55%.
Note
The Group presents indicators which are not prepared strictly
in accordance with IFRS as it considers that they are the best
reflection of its operating and financial performance. The
definitions of the non-IFRS indicators are appended to this press
release.
Sales and net bookings
In € millions |
Q1
2024-25 |
Q1
2023-24 |
|
Sales (IFRS 15) |
323.5 |
288.9 |
|
Restatements related to IFRS 15 |
(33.5) |
(21.2) |
|
Net bookings |
290.0 |
267.7 |
|
IFRS 15 sales for the first quarter of 2024-25
came to €323.5 million, up 12.0% (11.4% at constant exchange
rates1) compared with the €288.9 million generated in
first-quarter 2023-24.
First-quarter 2024-25 net bookings totaled
€290.0 million, exceeding the target of around €275.0 million
and up 8.3% (7.8% at constant exchange rates) on the €267.7 million
figure for the first quarter of 2023-24.
Outlook
Second-quarter 2024-25
Net bookings for the second quarter of 2024-25
are expected to come in at around €500 million.
Full-year 2024-25
The line-up for the rest of FY25 includes
Assassin’s Creed Shadows and Star Wars Outlaws. Rainbow
Six® Mobile and The
Division® Resurgence are no longer
expected in FY25 as the teams are taking the necessary time to
ensure that these experiences deliver on expectations with
optimized KPIs in the context of a demanding yet very large
market.
The Company confirms its financial targets. It
expects solid net bookings growth, a slight increase in non-IFRS
operating income and growing non-IFRS Cash Flow from Operations
leading to positive Free Cash Flow.
Conference call
Ubisoft will hold a conference call today,
Thursday July 18, 2024, at 6:15 p.m. Paris time/5:15 p.m. London
time/12:15 p.m. New York time.
The conference call will take place in English and can be accessed
live and via replay by clicking on the following link:
https://edge.media-server.com/mmc/p/atyzrozr/
Contacts
Investor Relations
Alexandre
Enjalbert
Head of Investor Relations
+33 1 48 18 50 78
Alexandre.enjalbert@ubisoft.com |
Press Relations
Michael Burk
VP, Corporate Communications
Michael.burk@ubisoft.com
Disclaimer
This press release may contain estimated financial data,
information on future projects and transactions and future
financial results/performance. Such forward-looking data are
provided for information purposes only. They are subject to market
risks and uncertainties and may vary significantly compared with
the actual results that will be published. The estimated financial
data have been approved by the Board of Directors, and have not
been audited by the Statutory Auditors. (Additional information is
provided in the most recent Ubisoft Registration Document filed on
June 20, 2024 with the French Financial Markets Authority
(l’Autorité des Marchés Financiers)).
About Ubisoft
Ubisoft is a creator of worlds, committed to enriching players’
lives with original and memorable entertainment experiences.
Ubisoft’s global teams create and develop a deep and diverse
portfolio of games, featuring brands such as Assassin’s
Creed®, Brawlhalla®, For Honor®,
Far Cry®, Tom Clancy’s Ghost Recon®, Just
Dance®, Rabbids®, Tom Clancy’s Rainbow
Six®, The Crew® and Tom Clancy’s The
Division®. Through Ubisoft Connect, players can enjoy an
ecosystem of services to enhance their gaming experience, get
rewards and connect with friends across platforms. With Ubisoft+,
the subscription service, they can access a growing catalog of more
than 100 Ubisoft games and DLC. For the 2023–24 fiscal year,
Ubisoft generated net bookings of €2.32 billion. To learn more,
please visit: www.ubisoftgroup.com.
© 2024 Ubisoft Entertainment. All Rights
Reserved. Ubisoft and the Ubisoft logo are registered trademarks in
the US and/or other countries.
APPENDICES
Definition of non-IFRS financial
indicators
Net bookings corresponds to sales restated for
the services component, including unconditional amounts related to
license or distribution agreements recognized independently of the
achievement of performance obligations, and restated for the
financing component.
Player Recurring Investment (PRI) corresponds to
sales of digital items, DLC, season passes, subscriptions and
advertising.
Non-IFRS operating income calculated based on
net bookings corresponds to operating income less the following
items:
- Stock-based compensation expense
arising on free share plans, group savings plans and/or stock
options.
- Depreciation of acquired intangible
assets with indefinite useful lives.
- Non-operating income and expenses
resulting from restructuring operations within the Group.
Breakdown of net bookings by geographic
region
|
Q1 2024-25 |
Q1 2023-24 |
Europe |
32% |
33% |
North America |
53% |
51% |
Rest of the world
|
15% |
16% |
TOTAL |
100% |
100% |
Breakdown of net bookings by
platform
|
Q1 2024-25 |
Q1 2023-24 |
|
CONSOLES |
50% |
50% |
PC |
27% |
31% |
MOBILE |
10% |
10% |
Others*
|
13% |
9% |
TOTAL |
100% |
100% |
*Ancillaries, etc.
Title release schedule
2nd quarter
(July – September 2024)
DIGITAL + PHYSICAL
|
|
|
MONOPOLY® 2024 |
AMAZON LUNA, NINTENDO SWITCH, PC, PLAYSTATION 4,
PLAYSTATION 5, XBOX ONE, XBOX SERIES X/S |
STAR WARS OUTLAWS™ |
AMAZON LUNA, PC,
PLAYSTATION® 5, XBOX SERIES X/S |
DIGITAL ONLY
|
|
|
AVATAR: FRONTIERS OF PANDORA™: THE SKY BREAKER Story Pack |
AMAZON LUNA, PC, PLAYSTATION 5, XBOX SERIES X/S |
FOR HONOR®: Year 8 Season 3 |
PC, PLAYSTATION 4, XBOX ONE |
RIDERS REPUBLIC™: Season 12 |
AMAZON LUNA, PC, PLAYSTATION 4, PLAYSTATION 5, XBOX ONE, XBOX
SERIES X/S |
THE CREW® MOTORFEST: Season 4 |
AMAZON LUNA, PC, PLAYSTATION 4, PLAYSTATION 5, XBOX ONE, XBOX
SERIES X/S |
PRINCE OF PERSIA™: THE LOST CROWN Mask of Darkness DLC |
AMAZON LUNA, PC, PLAYSTATION 4, PLAYSTATION 5, XBOX ONE, XBOX
SERIES X/S |
SKULL AND BONES™: Season 3 |
AMAZON LUNA, PC, PLAYSTATION 5, XBOX SERIES X/S |
TOM CLANCY’S RAINBOW SIX® SIEGE: Year 9 - Season 3 |
AMAZON LUNA, PC, PLAYSTATION 4, PLAYSTATION 5, XBOX ONE, XBOX
SERIES X/S |
UNO® PARTY! MANIA |
AMAZON LUNA, PC, PLAYSTATION 4, PLAYSTATION 5, XBOX ONE, XBOX
SERIES X/S |
XDEFIANT: Season 1 |
AMAZON LUNA, PC, PLAYSTATION 5, XBOX SERIES X/S |
1 Sales at constant exchange rates are
calculated by applying to the data for the period under review the
average exchange rates used for the same period of the previous
fiscal year.
- Ubisoft reports first-quarter 2024-25 sales
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