SHENZHEN, China, Oct. 30,
2023 /PRNewswire/ -- About us:Aurora Mobile (NASDAQ: JG) established in
2011, is a leading customer engagement and marketing technology
service provider in China. Its
business includes notification services, marketing growth,
development tools, and data products. As its sub-brand, MoonFox
Data is a leading expert in data insights and analysis services
across all scenarios, aiming to help companies gain market insights
and empower precise decision-making.
In the first half of 2023, Tencent's revenue was RMB 299.19 billion, a year-on-year increase of
11%. The net profit attributable to owners of the parent company
was RMB 52.01 billion, a year-on-year
increase of 24%. Overall, with the continuous development of its
business and the adjustment of its operational focus, Tencent's
overall revenue has maintained stable growth, in line with market
expectations. At the same time, a proactive cost control strategy
combined with the exclusion of low-margin businesses has provided
momentum for Tencent's accelerated net profit growth with a healthy
cash flow level.
1. WeChat: Lightweight
tool + content that help develop user stickiness
According to financial report data, in June 2023, the combined monthly active accounts
of Tencent, WeChat, and WeChat
reached 1.32 billion, with a year-on-year increase of 2% and a
month-on-month increase of 1%. Based on MoonFox data, as of
October 2023, WeChat's
DAU has exceeded 710 million and has maintained
long-term stability. Simultaneously, the industry penetration rate
of WeChat has increased, rising from nearly 90% in early 2022 to
91.52% at present.
Starting with IM+Moments, WeChat was the first to enter the era
of official/business accounts. Tencent introduced the WeChat Open Platform in
2012, which granted regular users the ability to utilize the
platform for content access, composition, and publication. Then
came the gradual introduction of advertisers and the "Sponsor"
function, along with tools like editing and data statistics. In
2016, the number of WeChat official accounts reached nearly 17
million. With real-time conversations, socialization function, and
the combination with the PUGC model, WeChat has attracted a large
number of outstanding creators, established a user base, and
reached a monthly active user base of around 500 million in
2016.
2017 marked a turning point with the launch of WeChat
mini-programs. These lightweight enterprise-level service programs
embedded within public accounts quickly gained user recognition. As
the user base grew, the introduction of mini-games within the
Mini-Program ecosystem further accelerated its popularity. "Jump
Jump," as a phenomenal product, quickly gained over 100 million
DAUs. Subsequently, mini-programs continued to optimize management
interfaces, facilitating third-party development, and launched
customized components for various industries, supporting the
development of e-commerce, finance, and other sectors. On the other
hand, mini-games were separated to focus on addressing the needs of
developers and advertisers. This included adding cloud development
capabilities, proposing advertising solutions, and launching
preferred plans.
Changes in the proportion of WeChat heavy users
(consecutively online for more than 26 days) over time:
Year/ Month
|
Proportion
|
Year/ Month
|
Proportion
|
September
2023
|
42.77 %
|
March 2023
|
44.42 %
|
August 2023
|
44.37 %
|
February
2023
|
39.23 %
|
July 2023
|
44.19 %
|
January 2023
|
44.34 %
|
June 2023
|
42.97 %
|
December
2022
|
43.71 %
|
May 2023
|
44.33 %
|
November
2022
|
43.90 %
|
April 2023
|
42.76 %
|
October 2022
|
44.54 %
|
Data Source: MoonFox
iApp; Data Collection Period: October 2022 to September 2023. The
statistical results only include app data and do not include
traffic data from web pages, mini-programs, or quick apps, among
others, within the WeChat ecosystem.
|
In the domestic market, WeChat currently has the most active
users and the highest market penetration rate. Tencent heavy users make up 40% to 45% of the
user base, according to MoonFox data. Multiple days of consecutive
online use have become the norm, and user habits have developed
over time. Based on this, in the context of Tencent's mature
businesses reaching a growth bottleneck and industry development
slowing down, WeChat, with its fertile "self-retention area," will
become the core of Tencent's business growth in the next few years.
Revolving around WeChat Channels and advertising resources,
mini-programs will be the key driver of the next growth
narrative.
2. WeChat mini-games: from a sideline to a core strategy,
driving breakthroughs and growth in the gaming business
Distribution of the Top 500 Mini-Programs by MAU (Monthly
Active Users) in Different Industries:
Industry
|
Number of
Apps
|
Life
Services
|
107
|
Mobile
Shopping
|
89
|
Practical
Tools
|
84
|
Automotive
Services
|
54
|
Mobile Games
|
48
|
Education &
Learning
|
32
|
Financial
Management
|
27
|
Travel &
Tourism
|
25
|
Others
|
34
|
Data Source: MoonFox
iApp; Data Collection Period: September 2023. The statistical
results only include mini-program data and do not include traffic
data from web pages, apps, or quick apps, among others within the
WeChat ecosystem
|
Based on the September 2023
mini-program statistics from MoonFox, games accounted for only 10%
of the top mini-programs, with 48 out of the Top 500. This is far
behind leading categories such as life services, shopping, and
tools. However, due to the strong stickiness of games, mature
business models, and strategic support from Tencent, Mini-Games are no longer a
single-category, limited revenue stream. As of the first half of
2023, the overall MAU of WeChat mini-games has exceeded 400
million, with over 100 mini-games achieving over RMB 10 million in revenue in Q2 2023.

Taking the Top 3 mini-games as examples, "Sheep a Sheep"
achieved its highest MAU of over 300 million and DAU
of over 100 million in September 2022
by combining elements such as catchy background music, regional
rankings, and extremely challenging gameplay. In February 2023, "Fish Kingdoms" took over and
experienced MAU growth through a combination of card development
and idle gameplay, attracting players with historical character
backgrounds and the design of Xianyu. With massive user acquisition
campaigns, " Fish Kingdoms" further cemented its top position. By
August, its material distribution accounted for nearly 50 percent
of all mini-game advertisements. Overall, both player feedback and
data performance in the mini-game market are better than those in
the mobile gaming market, whether in terms of innovation in themes
or large-scale user acquisition and promotion. Traditional
strategies still have room to play.
Comparison of MAU changes in the Top 10 WeChat Mini-Games
(Unit: million/person)
|
Fish
Kingdoms
|
Sheep a
Sheep
|
Happy
Poker
|
Tball
|
King of
Glory
|
Top War: Battle
Game
|
Tencent
Mahjong
|
Jump Jump
|
Haunted Dorm
|
Lord of City
|
September
2023
|
135.9
|
44.6
|
26.6
|
12.0
|
11.5
|
8.9
|
8.8
|
7.6
|
6.8
|
6.7
|
August 2023
|
174.6
|
46.9
|
26.8
|
11.3
|
14.3
|
14.6
|
8.3
|
10.3
|
10.1
|
20.2
|
July 2023
|
147.1
|
45.4
|
25.7
|
11.3
|
15.7
|
11.8
|
7.7
|
9.8
|
6.4
|
6.1
|
June 2023
|
118.0
|
43.4
|
24.1
|
10.1
|
14.7
|
8.4
|
7.8
|
7.7
|
2.7
|
4.9
|
May 2023
|
85.5
|
49.2
|
24.4
|
9.8
|
14.0
|
8.4
|
8.1
|
7.5
|
3.1
|
6.0
|
April 2023
|
86.2
|
52.5
|
24.9
|
10.2
|
13.8
|
7.4
|
8.2
|
7.6
|
3.1
|
5.9
|
March 2023
|
72.9
|
68.3
|
27.2
|
10.8
|
13.6
|
6.4
|
9.6
|
7.9
|
2.9
|
5.9
|
February
2023
|
79.7
|
76.1
|
28.4
|
9.0
|
14.7
|
7.0
|
10.3
|
8.5
|
3.1
|
3.3
|
January
2023
|
66.2
|
78.8
|
31.5
|
8.4
|
17.6
|
8.5
|
9.7
|
10.4
|
4.3
|
8.2
|
Data Source: MoonFox
iApp; Data Collection Period: January to September 2023. The
statistical results only include mini-program data and do not
include traffic data from web pages, apps, or quick apps, among
others within the WeChat ecosystem
|
Looking at the data of the Top 10 mini-games, the MAU of the
leading products has stabilized at tens of millions, with gameplay
becoming more diverse and multiple categories coexisting,
transitioning from a single lightweight RPG category to chess,
card, and casual games. On the one hand, the integration of the
Unity engine has allowed mini-game development to move beyond the
H5 era, breaking the limitations on various genres. On the other
hand, WeChat developer kit and AIGC have drastically lowered
development costs, which has led to the creation of casual games
with a variety of gameplay options.
Based on business models such as advertising, in-app purchases,
and revenue sharing, we estimate that the overall revenue of WeChat
mini-games has surpassed 10 billion
yuan. Combined with Tencent's repeated mentions of
mini-games in their performance meetings and other channels, the
strategic position of WeChat mini-games within Tencent's business
will be further enhanced. In the future, more mid- and large-sized
game companies will make strategic moves by entering the mini-game
market, starting with porting their existing games as mini-games,
and building mini-game ecosystems to enhance user acquisition and
monetization capabilities. At the same time, based on cloud gaming,
the integration of PC and mobile games into the mini-game platform
has a solid technological foundation. Combined with WeChat's mature
social system and user base, Tencent's mini-game business has
enormous growth potential.
3. Non-Game
Mini-Programs: With Comprehensive Ecosystem Coverage, Advertising +
Commission Help Expand Commercialization Pathway
The mini-programs that attract WeChat users are not limited to
games. E-commerce, life services, and other online tools are the
other three core categories that occupy users' time. Through
methods such as friend sharing, QR code scanning, and active
searching, users can quickly access dedicated mini-programs
platforms of major companies to obtain information and achieve
retention.
September 2023, WeChat
Mini-Program MAU Ranking of Top 8 in the Life Services
Industry
Mini-Programs
|
MAU (per 10,000
people)
|
Meituan
|
14553.38
|
SF Express+
|
10938.49
|
Ele.me | Food delivery,
Gourmet Cuisine, Supermarket, Grocery shopping, Fruits
|
7571.67
|
Meituan Takeaway | Food
Delivery, Gourmet Cuisine, Milk Tea, Coffee, Fruits
|
7400.85
|
Meituan
Dianping
|
3863.27
|
McDonald's
|
3662.64
|
Luckin
Coffee
|
3393.05
|
Mixue Ice Cream &
Tea
|
3086.46
|
Data Source: MoonFox
iApp; Data Collection Period: September 2023. The statistical
results only include mini-program data and do not include traffic
data from web pages, apps, or quick apps, among others within the
WeChat ecosystem
|
Based on our previous analysis of the industry distribution of
the Top 500 mini-programs, the life services category has the
highest proportion, reaching 21%. Currently, from the perspective
of traffic structure, mini-programs have become the core entry
point for the majority of life services products. For example, SF
Express+ integrates user information and simplifies operational
processes to facilitate package inquiries. Meituan Takeaway drives
user sharing through daily red packets and exclusive promotions,
achieving traffic conversion from click to usage. Overall,
integrating with mini-programs makes it easier for platforms to
manage user tags and convert private domain traffic. This leads to
stronger user stickiness and willingness to share.
September 2023 Top 8 WeChat
mini-programs in the mobile shopping industry by MAU
Mini-Programs
|
MAU (per 10,000
people)
|
Kuaituantuan
|
9646.32
|
Meituan Youxuan |
Fruits and Vegetables, Meat and Poultry, Daily
Necessities
|
9270.9
|
JD.com
|
8986.91
|
Pinduoduo
|
5235.36
|
Duoduo Mai
Cai
|
4327.96
|
Vipshop Special
Sale
|
1999.68
|
Xingsheng
Youxuan
|
1973.75
|
Zhuanzhuan Second-Hand
Trading Platform
|
1835.61
|
Data Source: MoonFox
iApp; Data Collection Period: September 2023. The statistical
results only include mini-program data and do not include traffic
data from web pages, apps, or quick apps, among others within the
WeChat ecosystem
|
Mobile shopping (i.e., e-commerce) mini-programs accounted for
the second highest proportion within the Top 500 mini-programs,
reaching 18%. We believe that mobile shopping mini-programs will
become the industry category second only to games in terms of user
usage time on WeChat mini-programs. Firstly, based on WeChat's
Channels and Moments advertising resources, e-commerce activities
can achieve maximum dissemination. By redirecting users to
mini-programs, their user journey is shortened, and their
discomfort is reduced. Secondly, by relying on mini-programs, it is
possible better to facilitate interactive activities such as
bargaining and group buying and achieve rapid conversion within
shared links among acquaintances.
Not limited to the above, tool mini-programs, official accounts
+ mini-programs for utilities such as water, electricity, and
internet are the main channels for users to pay online. They also
include public affairs expenditures such as subway and bus rides.
Mini-programs can quickly meet these needs. Automotive services
mini-programs can be combined with user authorization through
WeChat personal profiles to capture user information quickly. By
adding customer service WeChat, private domain operations and
precision marketing can be achieved.
4. Create a Channels traffic portal to drive and empower
mini-programs
The excavation of existing resources is the core strategy for
top companies in the second half of 2023. We believe that
mini-programs will be the core focus of Tencent's future efforts,
and Channels will be an important catalyst for accelerating the
monetization of mini-programs. On the one hand, Channels will bring
new traffic growth for game advertisers. Click-to-play and quick
redirection to mini-programs have lower promotion and customer
acquisition costs compared to other channels and higher efficiency.
On the other hand, the combination of live streaming and Channels
stores has begun to emerge. E-commerce mini-programs will attract
more visitors in the future by replicating the current live
streaming/short video sales model, which is directly attracted by
the official launch of the store assistant.
Overall, based on the above model, Tencent can collect fees from mini-programs in
various forms, such as revenue sharing and commissions. However, we
believe that the revenue brought by mini-programs to Tencent will not manifest rapidly in the short
term. Time will be required for the integration of advertising
resources and the entry of new developers. Furthermore, WeChat will
not hasten commercialization to the detriment of the user's
experience. We look forward to seeing more about mini-programs in
Tencent's financial reports, injecting momentum into Tencent's
future growth.
In China, MoonFox Data is a top
supplier of thorough data insights and analysis services. With a
solid foundation in the mobile big data that is comprehensive,
stable, secure, and compliant, as well as professional and accurate
data analysis technology and artificial intelligence algorithms,
MoonFox Data has launched various products, including mobile
application data (iApp flagship edition, mini-program edition,
vendor edition, overseas edition), brand insights data (iBrand),
marketing insights data (iMarketing), alternative financial data,
etc. In addition, it provides professional research consulting
services through the MoonFox Research Institute, aiming to help
enterprises gain market insight and empower precise business
decision-making with data.
Website: https://www.moonfox.cn/
Contact number: 400-888-0936
Name: Felix
Title: Director of Sales, Industry Insight Division
Tel: +86 -13366276383
Email: zhouzt@jiguang.cn
Address: 608/F, Tower B, Wintrust Center, No. 1 Xidawang Road,
Chaoyang District, Beijing,
China
Name: Silvia
Title: Senior Marketing Manager
Tel: +86-13691629681
Email: zhangkx1@jiguang.cn
Address: 608/F, Tower B, Wintrust Center, No. 1 Xidawang Road,
Chaoyang District, Beijing,
China
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