Inspired Entertainment, Inc. (“Inspired” or the “Company”) (NASDAQ:
INSE), a leading B2B provider of gaming content, technology,
hardware and services, today reported financial results for the
three-month period ended September 30, 2023.
“We have completed the financial restatement
process and as of today, all amended filings are complete,” said
Lorne Weil, Executive Chairman of Inspired. “For the first half of
2023, the net impact to Adjusted EBITDA from the restatement was
effectively zero, with a $1 million decrease in previously reported
results in Q1 offset by a $1 million increase in Q2. The impact to
our Adjusted EBITDA for the full year 2022, was a decrease of $0.6
million, from $99.6 million to $99.0 million, or less than 1%.
Adjusted EBITDA margin for the third quarter was 27%, but excluding
Low Margin Gaming Hardware sales, the margin was 36%, compared to
37% in the prior year quarter.”
Weil continued, “For the quarter, our aggregate
digital business, which includes our Virtual Sports and Interactive
segments, grew Adjusted EBITDA 9% to $16.4 million from $15.0
million. Year to date, our digital business generated 58% of
Adjusted EBITDA contribution2 compared to 50% in the prior year
period. This performance reinforces the shift in our strategic
focus towards our higher margin, scalable digital business and we
continue to invest in premium content creation for these segments.
At the same time, our Adjusted EBITDA for the third quarter was
impacted by the timing of several one-time sales moving into the
fourth quarter. Excluding one-time product sales, Adjusted EBITDA
grew 4% year-over-year during the third quarter. As we look
forward, we expect our fourth quarter Adjusted EBITDA to be in-line
with consensus. Additionally, our fourth quarter Adjusted EBITDA
would have been nearly $2 million higher if not for the ransomware
attack on our IT systems impacting results.”
Weil added, “Our digital business third quarter
results were led by the Interactive segment where revenue and
Adjusted EBITDA increased 28% and 55% year-over-year on a constant
currency basis, respectively, underscoring both the growth and
scalability of the business. Interactive results reflect another
quarterly record as we continue to benefit from an increased
footprint through new customer launches, the consistent deployment
of new content and increased promotional activity through exclusive
deals with tier-one customers as well as revenue growth from
existing customers. In our Virtual Sports segment, we generated
$13.4 million of revenue during the quarter compared to $14.4
million during the prior year. The year-over-year decline was
driven by a major customer’s optimizing of their customer base,
with a partial offset due to increased retail revenue. In the last
two to three years, we’ve seen extraordinary growth in our Virtual
Sports business, driven by new products and market expansions. We
believe we are heading into another strong growth phase, driven by
our exciting new content partnerships with the NFL and NBA. We have
two major markets with substantial growth opportunity, North
America and Latin America. In addition, we’ve recently launched
Hybrid Dealer, a revolutionary new iGaming product. We are proud to
have partnered with BetMGM to launch this innovative new product.
With all of this recent progress, we are more convinced than ever
that we are in the early stages of an expanding global opportunity
with our digital business that will continue to exhibit a high
margin and low capital intensity profile.”
Weil continued, “In our land-based operations,
which includes our Gaming and Leisure segments, we’ve completed the
deployment of our new ‘Vantage’ cabinet across two of our largest
licensed betting shop customers, recording another $22.7 million of
low margin terminal sales in Q3. We continue to see approximately
11% year-over-year revenue per machine increases with these new
terminal deployments. In our pubs business, we’ve deployed
‘Vantage’ across approximately 20% of our customer estate and have
experienced approximately 20% year-over-year growth in revenue per
machine. This gives us confidence that we are seeing a
reacceleration across our land-based businesses.”
Weil concluded, “Fundamentally, our business
remains very strong, which was reflected in our repurchase of $1.5
million of our stock during the third quarter. We are optimistic
about the compelling digital growth dynamics of the business, as a
wider audience engages with online betting and gaming while new
jurisdictions continue to launch. Combined with a resilient
land-based business, our diversification and expansion ability
reinforce our omni-channel strategy combining our high-margin,
capital efficient digital businesses with our steady land-based
businesses.”
________________________1 Financial statements as of December
31, 2021 and 2022 and for the years ended December 31, 2022, 2021
and 2022 as well as for the first and second quarters of 2023.2
Aggregate digital business Adjusted EBITDA contribution is
calculated using the sum of the Virtual Sports and Interactive
segment-level Adjusted EBITDA deducted by an allocated corporate
expense pro-rated by the segment revenue contribution as a percent
of Total Revenue. The Company's definition may not be comparable to
measures of other companies. See supplemental table below.
Recent Business Highlights
- Unveiled
revolutionary new iGaming product, Hybrid Dealer,® a unique product
offering players branded RNG-generated table and gameshow content
for online play seamlessly blending physical and digital elements
offering operators unlimited branding and customizable
possibilities that are unique from game to game. Launched the
product with BetMGM.
- Launched
NFL-themed Virtual Sports product with bet365.
- Signed an
agreement with the National Basketball Association (“NBA”) securing
the rights to develop NBA-themed Virtual Sports games that will
include NBA imagery, including all 30-team logos, NBA All-Star, NBA
Playoffs and NBA Finals and the rights to use NBA archived
footage.
- Launched
groundbreaking Home Run Shoot Out Legends featuring Major League
Baseball Players Alumni Association licensed players with Kaizen
Gaming’s online sports betting and gaming brand Betano.
- Executed
long-term Virtual Sports contract extension with leading Italian
licensed gaming operator Snaitech.
- Expanded
partnership with FanDuel in North America to deliver iGaming
content across Ontario, Pennsylvania, Michigan and New Jersey.
- Announced
agreement with Kambi Group plc to integrate Virtual Sports products
in the Kambi sportsbook platform.
- Released the
slot content Cops ‘N’ Robbers Big Money™, Party Time™, 7’s of Luck™
and Big Scary Fortune™ into UK retail during the third
quarter.
- Expanded iGaming
content library with Gold Cash Free Spins Megaways™, Golden Winner™
and Secret 7s™.
Summary of Third Quarter 2023 Segment Financial
Results(unaudited) |
|
|
Three Months EndedSeptember
30, |
|
Reported Variance |
|
Currency Movement 20232 |
|
Functional Currency Variance |
(In $ millions) |
|
|
2023 |
|
|
|
2022 |
|
|
% |
|
$ |
|
% |
Total Revenue |
|
|
|
|
|
|
|
|
|
|
Gaming (excl. Low Margin Gaming Hardware Sales) |
|
$ |
22.4 |
|
|
$ |
24.0 |
|
|
(7 |
%) |
|
$ |
1.8 |
|
|
(14 |
%) |
Virtual Sports |
|
|
13.4 |
|
|
|
14.4 |
|
|
(7 |
%) |
|
|
1.0 |
|
|
(14 |
%) |
Interactive |
|
|
7.3 |
|
|
|
5.3 |
|
|
38 |
% |
|
|
0.5 |
|
|
28 |
% |
Leisure |
|
|
31.7 |
|
|
|
30.5 |
|
|
4 |
% |
|
|
2.1 |
|
|
(3 |
%) |
|
|
|
|
|
|
|
|
|
|
|
Total Company Revenue (excl. Low Margin Gaming Hardware
Sales) |
|
$ |
74.8 |
|
|
$ |
74.2 |
|
|
1 |
% |
|
$ |
5.4 |
|
|
(6 |
%) |
Low Margin Gaming Hardware Sales |
|
|
22.7 |
|
|
|
- |
|
|
NM3 |
|
$ |
1.5 |
|
|
NM3 |
|
Total Company Revenue (incl. Low Margin Gaming Hardware
Sales) |
|
$ |
97.5 |
|
|
$ |
74.2 |
|
|
31 |
% |
|
$ |
6.9 |
|
|
22 |
% |
Net operating income |
|
|
12.2 |
|
|
|
15.3 |
|
|
(20 |
%) |
|
|
0.7 |
|
|
(25 |
%) |
Net income |
|
|
3.4 |
|
|
|
9.2 |
|
|
(63 |
%) |
|
|
0.2 |
|
|
(65 |
%) |
Net income per basic
share |
|
$ |
0.12 |
|
|
$ |
0.33 |
|
|
(64 |
%) |
|
|
NM3 |
|
|
(68 |
%) |
Net income per diluted
share |
|
$ |
0.12 |
|
|
$ |
0.32 |
|
|
(63 |
%) |
|
|
NM3 |
|
|
(67 |
%) |
|
|
|
|
|
|
|
|
|
|
|
Non-GAAP Financial Measures |
|
|
|
|
|
|
|
|
|
|
Adjusted EBITDA1 |
|
|
|
|
|
|
|
|
|
|
Gaming |
|
$ |
8.3 |
|
|
$ |
9.0 |
|
|
(7 |
%) |
|
$ |
0.3 |
|
|
(11 |
%) |
Virtual Sports |
|
|
11.7 |
|
|
|
12.2 |
|
|
(5 |
%) |
|
|
0.9 |
|
|
(12 |
%) |
Interactive |
|
|
4.7 |
|
|
|
2.8 |
|
|
66 |
% |
|
|
0.3 |
|
|
55 |
% |
Leisure |
|
|
8.7 |
|
|
|
9.6 |
|
|
(9 |
%) |
|
|
0.5 |
|
|
(15 |
%) |
Corporate |
|
|
(6.7 |
) |
|
|
(6.3 |
) |
|
(3 |
%) |
|
|
(0.4 |
) |
|
(3 |
%) |
|
|
|
|
|
|
|
|
|
|
|
Total Company Adjusted
EBITDA1 |
|
$ |
26.7 |
|
|
$ |
27.3 |
|
|
(2 |
%) |
|
$ |
1.7 |
|
|
(8 |
%) |
Adjusted
EBITDA Margin1 |
|
|
27 |
% |
|
|
37 |
% |
|
|
|
|
|
|
Adjusted
EBITDA Margin (excl. Low Margin Gaming Hardware Sales) |
|
|
36 |
% |
|
|
37 |
% |
|
|
|
|
|
|
Adjusted net income1 |
|
$ |
4.9 |
|
|
|
11.9 |
|
|
(59 |
%) |
|
|
0.3 |
|
|
(62 |
%) |
Adjusted net income
per diluted share |
|
$ |
0.17 |
|
|
$ |
0.41 |
|
|
(59 |
%) |
|
|
NM3 |
|
|
(59 |
%) |
|
|
|
|
|
|
|
|
|
|
|
1
Reconciliation to US GAAP shown below. |
2 Currency
movement calculated by translating 2023 and 2022 performances at
2022 exchange rates. |
3
Percentage/dollar change is not meaningful. |
|
Revision of Prior Period Results
As previously announced in a press release dated
November 8, 2023, the Company identified certain accounting errors
relating to the compliance with U.S. GAAP in connection with the
Company’s accounting policies primarily for capitalizing software
development costs. The Company undertook a review of all financial
statement line items and related accounting policies to ensure U.S.
GAAP compliance. Upon completion of its review, today, the Company
filed with the Securities and Exchange Commission (“SEC”) Form
10-K/A for the year ended December 31, 2022, Forms 10-Q/A for the
quarters ended March 31, 2023 and June 30, 2023, and a Form 10-Q
for the quarter ended September 30, 2023 with restated financial
statements. The amended filings are available on the SEC’s website
at www.sec.gov/edgar.
Non-GAAP Financial MeasuresWe
use non-GAAP financial measures, including Adjusted EBITDA, to
analyze our operating performance. We use these financial measures
to manage our business on a day-to-day basis. We believe that these
measures are also commonly used in our industry to measure
performance. For these reasons, we believe that these non-GAAP
financial measures provide expanded insight into our business, in
addition to standard U.S. GAAP financial measures. There are no
uniform rules for defining and using non-GAAP financial measures,
and as a result the measures we use may not be comparable to
measures used by other companies, even if they have similar labels.
The presentation of non-GAAP financial information should not be
considered in isolation from, as a substitute for, or superior to,
financial information prepared and presented in accordance with
U.S. GAAP. You should consider our non-GAAP financial measures in
conjunction with our U.S. GAAP financial statements.
We define our non-GAAP financial measures as
follows:
EBITDA is defined as net loss
excluding depreciation and amortization, interest expense, interest
income and income tax expense.
Adjusted EBITDA is defined as
net income (loss) excluding depreciation and amortization, interest
expense, interest income and income tax expense, and other
additional exclusions and adjustments (see Adjusted EBITDA
reconciliation table). Such additional excluded amounts include
stock-based compensation U.S. GAAP charges where the associated
liability is expected to be settled in stock, and changes in the
value of earnout liabilities and income and expenditure in relation
to legacy portions of the business (being those portions where
trading no longer occurs) including closed defined benefit pension
schemes. Additional adjustments are made for items considered
outside the normal course of business, including (1) restructuring
costs, which include charges attributable to employee severance,
management changes, restructuring, dual running costs, costs
related to facility closures and integration costs, (2) merger and
acquisition costs and (3) gains or losses not in the ordinary
course of business.
We believe Adjusted EBITDA, when considered
along with other performance measures, is a particularly useful
performance measure, because it focuses on certain operating
drivers of the business, including sales growth, operating costs,
selling and administrative expense and other operating income and
expense. We believe Adjusted EBITDA can provide a more complete
understanding of our operating results and the trends to which we
are subject, and an enhanced overall understanding of our financial
performance and prospects for the future. Adjusted EBITDA is not
intended to be a measure of liquidity or cash flows from operations
or a measure comparable to net income or loss, because it does not
take into account certain aspects of our operating performance (for
example, it excludes non-recurring gains and losses which are not
deemed to be a normal part of underlying business activities). Our
use of Adjusted EBITDA may not be comparable to the use by other
companies of similarly termed measures. Management compensates for
these limitations by using Adjusted EBITDA as only one of several
measures for evaluating our operating performance. In addition,
capital expenditures, which affect depreciation and amortization,
interest expense, and income tax benefit (expense), are evaluated
separately by management.
Adjusted Revenue (Revenue Excluding Low
Margin Gaming Hardware Sales) is defined as revenue
excluding hardware sales that are sold at low margin with the
intention of securing longer term recurring revenue streams.
Adjusted Net Income is defined
as net income (loss) excluding the effects of certain exclusions
and adjustments. Such excluded amounts include income and
expenditure in relation to legacy portions of the business (being
those portions where trading no longer occurs) including closed
defined benefit pension schemes. Additional adjustments are made
for items considered outside the normal course of business,
including (1) restructuring costs, which include charges
attributable to employee severance, management changes,
restructuring, dual running costs, costs related to facility
closures and integration costs, (2) merger and acquisition costs
and (3) gains or losses not in the ordinary course of business.
These items have been adjusted to reflect the tax impact from
excluding them from net income (loss).
Adjusted Net Income per diluted
share is computed by dividing the Adjusted Net Income by
the weighted average number of common shares outstanding during the
period, including the effects of any potentially dilutive
securities, including RSUs, using the treasury stock method, and
convertible debt or convertible preferred stock, using the
if-converted method, unless the inclusion would be
anti-dilutive.
Functional Currency at Constant
rate. Currency impacts shown have been calculated as the
current-period average GBP:USD rate less the equivalent average
rate in the prior year quarter, multiplied by the current period
amount in our functional currency (GBP). The remaining difference,
referred to as functional currency at constant rate, is calculated
as the difference in our functional currency, multiplied by the
prior year quarter average GBP: USD rate, as a proxy for functional
currency at constant rate movement.
Currency Movement represents
the difference between the results in our reporting currency (USD)
and the results on a functional currency at constant rate
basis.
Reconciliations from net loss, as shown in our
Consolidated Statements of Operations and Comprehensive Loss, to
Adjusted EBITDA are shown below.
Conference Call and
WebcastInspired management will host a conference call and
simultaneous webcast at 5:30 p.m. ET / 10:30 p.m. UK on Tuesday,
February 27, 2024 to discuss the financial results and general
business trends.
Telephone: The dial-in number
to access the call live is 1-800-715-9871 (US) or 1-646-307-1963
(International). Participants should ask to be joined into the
Inspired Entertainment call.
Webcast: A live audio-only
webcast of the call can be accessed through the “Events and
Presentations” page of the Company’s website at www.inseinc.com
under the Investors link. Please follow the registration
prompts.
Replay: A replay of the webcast
will be available on the Company’s website at www.inseinc.com.
About Inspired Entertainment,
Inc.Inspired offers an expanding portfolio of content,
technology, hardware and services for regulated gaming, betting,
lottery, social and leisure operators across retail and mobile
channels around the world. The Company’s gaming, virtual
sports, interactive and leisure products appeal to a wide variety
of players, creating new opportunities for operators to grow their
revenue. The Company operates in approximately 35
jurisdictions worldwide, supplying gaming systems with
associated terminals and content for approximately 50,000 gaming
machines located in betting shops, pubs, gaming halls and other
route operations; virtual sports products through more than 32,000
retail venues and various online websites; interactive games for
170+ websites; and a variety of amusement entertainment solutions
with a total installed base of more than 16,000 terminals.
Additional information can be found at www.inseinc.com.
Forward-Looking StatementsThis
news release contains “forward-looking statements” within the
meaning of the “safe harbor” provisions of the U.S. Private
Securities Litigation Reform Act of 1995, including, but not
limited to, statements regarding our ability to bring certain of
our products to customers in the various markets in which we
operate and execute on our strategic plan, statements regarding
expectations with respect to potential new customers and statements
regarding our anticipated financial performance. Forward-looking
statements may be identified by the use of words such as
“anticipate,” “believe,” “continue,” “expect,” “estimate,” “plan,”
“will,” “would” and “project” and other similar expressions that
indicate future events or trends or are not statements of
historical matters. These statements are based on Inspired
management’s current expectations and beliefs, as well as a number
of assumptions concerning future events.
Forward-looking statements are subject to known
and unknown risks, uncertainties, assumptions and other important
factors, many of which are outside of Inspired’s control and all of
which could cause actual results to differ materially from the
results discussed in the forward-looking statements. Accordingly,
forward-looking statements should not be relied upon as
representing Inspired’s views as of any subsequent date. You are
advised to review carefully the “Risk Factors” section of
Inspired’s annual report on Form 10-K for the fiscal year ended
December 31, 2022, and subsequent quarterly reports on Form 10-Q,
which are available, free of charge, on the U.S. Securities and
Exchange Commission’s website at www.sec.gov. Inspired does not
undertake any obligation to update forward-looking statements to
reflect events or circumstances after the date they were made,
whether as a result of new information, future events or otherwise,
except as required by law.
Contact:For
InvestorsIR@inseinc.com+1 (646) 277-1285
For Press and Salesinspiredsales@inseinc.com
|
INSPIRED ENTERTAINMENT, INC. AND
SUBSIDIARIESCONDENSED CONSOLIDATED STATEMENTS OF
OPERATIONS AND COMPREHENSIVE INCOME (LOSS)(in
millions, except share data)
(Unaudited) |
|
|
|
Three Months EndedSeptember
30, |
|
|
Nine Months EndedSeptember
30, |
|
|
|
2023 |
|
|
2022, as restated |
|
|
2023 |
|
|
2022, as restated |
|
Revenue: |
|
|
|
|
|
|
|
|
|
|
|
|
Service |
|
$ |
70.7 |
|
|
$ |
68.6 |
|
|
$ |
195.7 |
|
|
$ |
188.7 |
|
Product sales |
|
|
26.8 |
|
|
|
5.6 |
|
|
|
46.1 |
|
|
|
16.3 |
|
Total revenue |
|
|
97.5 |
|
|
|
74.2 |
|
|
|
241.8 |
|
|
|
205.0 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Cost of sales: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Cost of service (1) |
|
|
(21.4 |
) |
|
|
(20.3 |
) |
|
|
(56.9 |
) |
|
|
(54.9 |
) |
Cost of product sales (1) |
|
|
(26.7 |
) |
|
|
(4.1 |
) |
|
|
(41.8 |
) |
|
|
(11.2 |
) |
Selling, general and
administrative expenses |
|
|
(26.9 |
) |
|
|
(25.2 |
) |
|
|
(82.7 |
) |
|
|
(74.1 |
) |
Acquisition and integration
related transaction expenses |
|
|
— |
|
|
|
(0.1 |
) |
|
|
— |
|
|
|
(0.3 |
) |
Depreciation and
amortization |
|
|
(10.3 |
) |
|
|
(9.2 |
) |
|
|
(29.8 |
) |
|
|
(30.1 |
) |
Net operating income |
|
|
12.2 |
|
|
|
15.3 |
|
|
|
30.6 |
|
|
|
34.4 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Other
expense |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Interest expense, net |
|
|
(6.9 |
) |
|
|
(6.3 |
) |
|
|
(20.5 |
) |
|
|
(18.7 |
) |
Gain on disposal of
business |
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
0.9 |
|
Other finance income |
|
|
0.1 |
|
|
|
0.3 |
|
|
|
0.3 |
|
|
|
0.9 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total other expense, net |
|
|
(6.8 |
) |
|
|
(6.0 |
) |
|
|
(20.2 |
) |
|
|
(16.9 |
) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net income before income taxes |
|
|
5.4 |
|
|
|
9.3 |
|
|
|
10.4 |
|
|
|
17.5 |
|
Income tax (expense) benefit |
|
|
(2.0 |
) |
|
|
(0.1 |
) |
|
|
(2.8 |
) |
|
|
(0.4 |
) |
Net income |
|
|
3.4 |
|
|
|
9.2 |
|
|
|
7.6 |
|
|
|
17.1 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Other comprehensive
(loss)/income: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Foreign currency translation
gain (loss) |
|
|
3.6 |
|
|
|
8.0 |
|
|
|
(2.0 |
) |
|
|
20.5 |
|
Reclassification of loss on
hedging instrument to comprehensive income |
|
|
— |
|
|
|
0.1 |
|
|
|
0.3 |
|
|
|
0.5 |
|
Actuarial (losses) gains on
pension plan |
|
|
0.2 |
|
|
|
0.1 |
|
|
|
0.7 |
|
|
|
(0.6 |
) |
Other comprehensive
income (loss) |
|
|
3.8 |
|
|
|
8.2 |
|
|
|
(1.0 |
) |
|
|
20.4 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Comprehensive income |
|
$ |
7.2 |
|
|
$ |
17.4 |
|
|
$ |
6.6 |
|
|
$ |
37.5 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net income per common
share – basic |
|
$ |
0.12 |
|
|
$ |
0.33 |
|
|
$ |
0.27 |
|
|
$ |
0.61 |
|
Net income per common
share – diluted |
|
$ |
0.12 |
|
|
$ |
0.32 |
|
|
$ |
0.26 |
|
|
$ |
0.58 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Weighted average
number of shares outstanding during the period –
basic |
|
|
28,104,365 |
|
|
|
27,856,920 |
|
|
|
28,088,901 |
|
|
|
28,237,874 |
|
Weighted average
number of shares outstanding during the period –
diluted |
|
|
29,105,267 |
|
|
|
28,921,246 |
|
|
|
29,149,285 |
|
|
|
29,374,460 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Supplemental
disclosure of stock-based compensation expense |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Stock-based compensation
included in: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Selling, general and
administrative expenses |
|
$ |
(3.3 |
) |
|
$ |
(2.5 |
) |
|
$ |
(9.3 |
) |
|
$ |
(7.9 |
) |
(1) Excluding depreciation and
amortization
INSPIRED ENTERTAINMENT, INC. AND
SUBSIDIARIESCONDENSED CONSOLIDATED BALANCE
SHEETS(in millions, except share
data) |
|
|
|
September 30,2023 |
|
|
December 31,2022, as
restated |
|
|
|
(Unaudited) |
|
|
|
|
Assets |
|
|
|
|
|
|
Cash |
|
$ |
26.4 |
|
|
$ |
25.0 |
|
Accounts receivable, net |
|
|
29.2 |
|
|
|
40.4 |
|
Inventory |
|
|
39.9 |
|
|
|
30.3 |
|
Prepaid expenses and other
current assets |
|
|
37.8 |
|
|
|
31.2 |
|
Total current assets |
|
|
133.3 |
|
|
|
126.9 |
|
|
|
|
|
|
|
|
|
|
Property and equipment,
net |
|
|
52.6 |
|
|
|
45.1 |
|
Software development costs,
net |
|
|
21.6 |
|
|
|
18.3 |
|
Other acquired intangible
assets subject to amortization, net |
|
|
13.6 |
|
|
|
14.6 |
|
Goodwill |
|
|
56.3 |
|
|
|
55.5 |
|
Operating lease right of use
asset |
|
|
14.3 |
|
|
|
16.0 |
|
Costs of obtaining and
fulfilling customer contracts, net |
|
|
8.5 |
|
|
|
7.0 |
|
Other assets |
|
|
4.5 |
|
|
|
3.8 |
|
Total assets |
|
$ |
304.7 |
|
|
$ |
287.2 |
|
|
|
|
|
|
|
|
|
|
Liabilities and
Stockholders’ Deficit |
|
|
|
|
|
|
|
|
Current
liabilities |
|
|
|
|
|
|
|
|
Accounts payable and accrued
expenses |
|
$ |
58.0 |
|
|
$ |
52.7 |
|
Corporate tax and other
current taxes payable |
|
|
3.6 |
|
|
|
10.1 |
|
Deferred revenue, current |
|
|
8.7 |
|
|
|
4.6 |
|
Operating lease
liabilities |
|
|
4.1 |
|
|
|
3.9 |
|
Other current liabilities |
|
|
3.4 |
|
|
|
3.6 |
|
Total current liabilities |
|
|
77.8 |
|
|
|
74.9 |
|
|
|
|
|
|
|
|
|
|
Long-term debt |
|
|
282.7 |
|
|
|
277.6 |
|
Finance lease liabilities, net
of current portion |
|
|
1.8 |
|
|
|
1.2 |
|
Deferred revenue, net of
current portion |
|
|
1.6 |
|
|
|
2.8 |
|
Operating lease
liabilities |
|
|
10.3 |
|
|
|
12.3 |
|
Other long-term
liabilities |
|
|
3.0 |
|
|
|
4.0 |
|
Total liabilities |
|
|
377.2 |
|
|
|
372.8 |
|
|
|
|
|
|
|
|
|
|
Commitments and
contingencies |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Stockholders’
deficit |
|
|
|
|
|
|
|
|
Preferred stock; $0.0001 par
value; 1,000,000 shares authorized |
|
|
— |
|
|
|
— |
|
Common stock; $0.0001 par
value; 49,000,000 shares authorized; 26,214,739 shares and
25,909,516 shares issued and outstanding at September 30, 2023 and
December 31, 2022, respectively |
|
|
— |
|
|
|
— |
|
Additional paid in
capital |
|
|
386.3 |
|
|
|
378.2 |
|
Accumulated other
comprehensive income |
|
|
49.8 |
|
|
|
50.8 |
|
Accumulated deficit |
|
|
(508.6 |
) |
|
|
(514.6 |
) |
Total stockholders’ deficit |
|
|
(72.5 |
) |
|
|
(85.6 |
) |
Total liabilities and stockholders’ deficit |
|
$ |
304.7 |
|
|
$ |
287.2 |
|
|
INSPIRED ENTERTAINMENT, INC. AND
SUBSIDIARIESCONDENSED CONSOLIDATED STATEMENTS OF
CASH FLOWS(in millions)
(Unaudited) |
|
|
|
Nine Months EndedSeptember
30, |
|
|
|
2023 |
|
|
2022, as restated |
|
Cash flows from operating activities: |
|
|
|
|
|
|
|
|
Net income |
|
$ |
7.6 |
|
|
$ |
17.1 |
|
Adjustments to reconcile net
loss to net cash (used in) provided by operating activities: |
|
|
|
|
|
|
|
|
Depreciation and amortization |
|
|
29.8 |
|
|
|
30.1 |
|
Amortization of right of use asset |
|
|
2.8 |
|
|
|
2.7 |
|
Profit on disposal of trade and assets |
|
|
— |
|
|
|
(0.9 |
) |
Stock-based compensation expense |
|
|
9.3 |
|
|
|
7.9 |
|
Contract cost expense |
|
|
(7.7 |
) |
|
|
(4.7 |
) |
Reclassification of loss on hedging instrument to comprehensive
income |
|
|
0.5 |
|
|
|
0.5 |
|
Non-cash interest expense relating to senior debt |
|
|
1.0 |
|
|
|
1.1 |
|
Changes in assets and liabilities: |
|
|
|
|
|
|
|
|
Accounts receivable |
|
|
11.7 |
|
|
|
(1.3 |
) |
Inventory |
|
|
(9.4 |
) |
|
|
(12.1 |
) |
Prepaid expenses and other assets |
|
|
(5.0 |
) |
|
|
(3.1 |
) |
Corporate tax and other current taxes payable |
|
|
(9.6 |
) |
|
|
(6.6 |
) |
Accounts payable and accrued expenses |
|
|
4.6 |
|
|
|
8.8 |
|
Deferred revenues and customer prepayment |
|
|
2.9 |
|
|
|
(2.9 |
) |
Operating lease liabilities |
|
|
(2.8 |
) |
|
|
(2.7 |
) |
Other long-term liabilities |
|
|
(0.4 |
) |
|
|
(2.1 |
) |
Net cash provided by operating activities |
|
|
35.3 |
|
|
|
31.8 |
|
|
|
|
|
|
|
|
|
|
Cash flows from
investing activities: |
|
|
|
|
|
|
|
|
Purchases of property and
equipment |
|
|
(20.1 |
) |
|
|
(16.8 |
) |
Acquisition of subsidiary
company assets |
|
|
— |
|
|
|
(0.6 |
) |
Acquisition of third-party
company trade and assets |
|
|
(0.6 |
) |
|
|
— |
|
Disposal of trade and
assets |
|
|
— |
|
|
|
1.3 |
|
Purchases of capital
software |
|
|
(11.0 |
) |
|
|
(9.4 |
) |
Net cash used in investing activities |
|
|
(31.7 |
) |
|
|
(25.5 |
) |
|
|
|
|
|
|
|
|
|
Cash flows from
financing activities: |
|
|
|
|
|
|
|
|
Repurchase of common
stock |
|
|
(1.6 |
) |
|
|
(10.0 |
) |
Repayments of finance
leases |
|
|
(1.0 |
) |
|
|
(0.5 |
) |
Net cash used in financing activities |
|
|
(2.6 |
) |
|
|
(10.5 |
) |
|
|
|
|
|
|
|
|
|
Effect of exchange rate changes on cash |
|
|
0.4 |
|
|
|
(6.2 |
) |
Net increase (decrease
in) cash |
|
|
1.4 |
|
|
|
(10.4 |
) |
Cash, beginning of period |
|
|
25.0 |
|
|
|
47.8 |
|
Cash, end of
period |
|
$ |
26.4 |
|
|
$ |
37.4 |
|
|
|
|
|
|
|
|
|
|
Supplemental cash flow
disclosures |
|
|
|
|
|
|
|
|
Cash paid during the period
for interest |
|
$ |
12.1 |
|
|
$ |
11.9 |
|
Cash paid (received) during
the period for income taxes |
|
$ |
4.8 |
|
|
$ |
(0.2 |
) |
Cash paid during the period
for operating leases |
|
$ |
4.9 |
|
|
$ |
6.0 |
|
|
|
|
|
|
|
|
|
|
Supplemental
disclosure of non-cash investing and financing
activities |
|
|
|
|
|
|
|
|
Lease liabilities arising from
obtaining right of use assets |
|
$ |
(0.4 |
) |
|
$ |
— |
|
Property and equipment
transferred to inventory |
|
$ |
— |
|
|
$ |
0.8 |
|
Property and equipment
acquired through finance lease |
|
$ |
1.2 |
|
|
$ |
— |
|
Additional paid in capital
from net settlement of RSUs |
|
$ |
(1.3 |
) |
|
$ |
(0.2 |
) |
INSPIRED ENTERTAINMENT, INC. AND
SUBSIDIARIESCONDENSED CONSOLIDATED STATEMENT OF
OPERATIONSRECONCILIATION OF NON-GAAP FINANCIAL
MEASURES (Unaudited) |
|
ADJUSTED EBITDA RECONCILIATION BY SEGMENT
(Unaudited) |
|
Three Months Ended
September 30, 2023 |
|
Gaming |
|
|
VirtualSports |
|
|
Interactive |
|
|
Leisure |
|
|
Corporate |
|
|
Total |
|
(In millions) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net income (loss) |
|
$ |
2.8 |
|
|
$ |
10.8 |
|
|
$ |
3.7 |
|
|
$ |
5.5 |
|
|
$ |
(19.4 |
) |
|
$ |
3.4 |
|
Items Relating to
Discontinued Activities |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Pension charges |
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
0.2 |
|
|
|
0.2 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Items Relating to
Discontinued Activities |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Costs of group restructure |
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
0.7 |
|
|
|
0.7 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Stock-based compensation
expense |
|
|
0.4 |
|
|
|
0.2 |
|
|
|
0.1 |
|
|
|
0.2 |
|
|
|
2.4 |
|
|
|
3.3 |
|
Depreciation and
amortization |
|
|
5.1 |
|
|
|
0.7 |
|
|
|
0.9 |
|
|
|
3.0 |
|
|
|
0.6 |
|
|
|
10.3 |
|
Interest expense, net |
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
6.9 |
|
|
|
6.9 |
|
Other finance income |
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
(0.1 |
) |
|
|
(0.1 |
) |
Income tax |
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
2.0 |
|
|
|
2.0 |
|
Adjusted
EBITDA |
|
$ |
8.3 |
|
|
$ |
11.7 |
|
|
$ |
4.7 |
|
|
$ |
8.7 |
|
|
$ |
(6.7 |
) |
|
$ |
26.7 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Adjusted
EBITDA |
|
£ |
6.8 |
|
|
£ |
9.2 |
|
|
£ |
3.7 |
|
|
£ |
6.7 |
|
|
£ |
(5.3 |
) |
|
£ |
21.1 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Exchange rate - $ to £ |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1.27 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Three Months Ended
September 30, 2022 |
|
Gaming |
|
|
VirtualSports |
|
|
Interactive |
|
|
Leisure |
|
|
Corporate |
|
|
Total |
|
(In millions) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net income (loss) |
|
$ |
4.0 |
|
|
$ |
11.2 |
|
|
$ |
2.3 |
|
|
$ |
6.4 |
|
|
$ |
(14.7 |
) |
|
$ |
9.2 |
|
Items Relating to
Discontinued Activities |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Pension charges |
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
0.2 |
|
|
|
0.2 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Items outside the
normal course of business: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Acquisition and integration related transaction expenses |
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
0.1 |
|
|
|
0.1 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Stock-based compensation
expense |
|
|
0.4 |
|
|
|
0.2 |
|
|
|
0.1 |
|
|
|
0.1 |
|
|
|
1.7 |
|
|
|
2.5 |
|
Depreciation and
amortization |
|
|
4.6 |
|
|
|
0.8 |
|
|
|
0.4 |
|
|
|
3.1 |
|
|
|
0.3 |
|
|
|
9.2 |
|
Interest expense, net |
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
6.3 |
|
|
|
6.3 |
|
Other finance income |
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
(0.3 |
) |
|
|
(0.3 |
) |
Income tax |
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
0.1 |
|
|
|
0.1 |
|
Adjusted
EBITDA |
|
$ |
9.0 |
|
|
$ |
12.2 |
|
|
$ |
2.8 |
|
|
$ |
9.6 |
|
|
$ |
(6.3 |
) |
|
$ |
27.3 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Adjusted
EBITDA |
|
£ |
7.6 |
|
|
£ |
10.4 |
|
|
£ |
2.4 |
|
|
£ |
7.9 |
|
|
£ |
(5.3 |
) |
|
£ |
23.0 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Exchange rate - $ to £ |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1.18 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Nine Months Ended
September 30, 2023 |
|
Gaming |
|
|
VirtualSports |
|
|
Interactive |
|
|
Leisure |
|
|
Corporate |
|
|
Total |
|
(In millions) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net income (loss) |
|
$ |
13.9 |
|
|
$ |
34.6 |
|
|
$ |
8.5 |
|
|
$ |
6.3 |
|
|
$ |
(55.7 |
) |
|
$ |
7.6 |
|
Items Relating to
Discontinued Activities |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Pension charges |
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
0.6 |
|
|
|
0.6 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Items outside the
normal course of business: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Costs of group restructure |
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
3.7 |
|
|
|
3.7 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Stock-based compensation
expense |
|
|
1.1 |
|
|
|
0.6 |
|
|
|
0.4 |
|
|
|
0.7 |
|
|
|
6.5 |
|
|
|
9.3 |
|
Depreciation and
amortization |
|
|
14.2 |
|
|
|
2.3 |
|
|
|
2.5 |
|
|
|
9.1 |
|
|
|
1.7 |
|
|
|
29.8 |
|
Interest expense, net |
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
20.5 |
|
|
|
20.5 |
|
Other finance income |
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
(0.3 |
) |
|
|
(0.3 |
) |
Income tax |
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
2.8 |
|
|
|
2.8 |
|
Adjusted
EBITDA |
|
$ |
29.2 |
|
|
$ |
37.5 |
|
|
$ |
11.4 |
|
|
$ |
16.1 |
|
|
$ |
(20.2 |
) |
|
$ |
74.0 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Adjusted
EBITDA |
|
£ |
23.7 |
|
|
£ |
30.1 |
|
|
£ |
9.1 |
|
|
£ |
12.6 |
|
|
£ |
(16.1 |
) |
|
£ |
59.4 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Exchange rate - $ to £ |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1.24 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Nine Months Ended
September 30, 2022 |
|
Gaming |
|
|
VirtualSports |
|
|
Interactive |
|
|
Leisure |
|
|
Corporate |
|
|
Total |
|
(In millions) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net income (loss) |
|
$ |
14.7 |
|
|
$ |
30.3 |
|
|
$ |
6.8 |
|
|
$ |
9.3 |
|
|
$ |
(44.0 |
) |
|
$ |
17.1 |
|
Items Relating to
Discontinued Activities |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Pension charges |
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
0.5 |
|
|
|
0.5 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Items outside the
normal course of business: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Acquisition and integration related transaction expenses |
|
|
0.1 |
|
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
0.2 |
|
|
|
0.3 |
|
Gain on disposal of business |
|
|
(0.9 |
) |
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
(0.9 |
) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Stock-based compensation
expense |
|
|
1.0 |
|
|
|
0.5 |
|
|
|
0.4 |
|
|
|
0.4 |
|
|
|
5.6 |
|
|
|
7.9 |
|
Depreciation and
amortization |
|
|
14.9 |
|
|
|
2.2 |
|
|
|
1.3 |
|
|
|
10.2 |
|
|
|
1.5 |
|
|
|
30.1 |
|
Interest expense, net |
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
18.7 |
|
|
|
18.7 |
|
Other finance income |
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
(0.9 |
) |
|
|
(0.9 |
) |
Income tax |
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
0.4 |
|
|
|
0.4 |
|
Adjusted
EBITDA |
|
$ |
29.8 |
|
|
$ |
33.0 |
|
|
$ |
8.5 |
|
|
$ |
19.9 |
|
|
$ |
(18.0 |
) |
|
$ |
73.2 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Adjusted
EBITDA |
|
£ |
23.7 |
|
|
£ |
26.5 |
|
|
£ |
6.8 |
|
|
£ |
15.9 |
|
|
£ |
(14.3 |
) |
|
£ |
58.6 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Exchange rate - $ to £ |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1.25 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
ADJUSTED NET INCOME
RECONCILIATION(Unaudited) |
|
|
|
For the Three-Month Period ended |
|
|
For the Nine-Month Period ended |
|
|
Unaudited |
|
|
Unaudited |
|
|
Unaudited |
|
|
Unaudited |
|
|
Sep 30, |
|
|
Sep 30, |
|
|
Sep 30, |
|
|
Sep 30, |
(In
millions) |
|
2023 |
|
|
2022 |
|
|
2023 |
|
|
2022 |
Net income |
|
$ |
3.4 |
|
|
$ |
9.2 |
|
$ |
7.6 |
|
|
|
$ |
17.1 |
|
Items Relating to
Discontinued Activities: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Pension charges |
|
|
0.2 |
|
|
|
0.2 |
|
|
0.6 |
|
|
|
|
0.5 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Items outside the
normal course of business: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Acquisition and integration related transaction expenses |
|
|
— |
|
|
|
0.1 |
|
|
— |
|
|
|
|
0.3 |
|
Cost of group restructure |
|
|
0.7 |
|
|
|
— |
|
|
3.7 |
|
|
|
|
— |
|
Stock-based Compensation expense related to group restructure |
|
|
— |
|
|
|
— |
|
|
0.7 |
|
|
|
|
— |
|
Gain on disposal of business |
|
|
— |
|
|
|
— |
|
|
— |
|
|
|
|
(0.9 |
) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Upfront recognition of
Stock-based Compensation expense |
|
|
— |
|
|
|
— |
|
|
0.4 |
|
|
|
|
— |
|
Effect of exchange rates on
cash |
|
|
1.0 |
|
|
|
2.7 |
|
|
(0.4 |
|
) |
|
|
6.2 |
|
Mark to market movement on
currency deals |
|
|
(0.3 |
) |
|
|
— |
|
|
(0.2 |
|
) |
|
|
— |
|
Other finance income |
|
|
(0.1 |
) |
|
|
(0.3 |
) |
|
(0.2 |
) |
|
|
|
(0.9 |
) |
Tax Impact |
|
|
— |
|
|
|
— |
|
|
— |
|
|
|
|
(0.3 |
) |
Adjusted Net
Income |
|
$ |
4.9 |
|
|
$ |
11.9 |
|
$ |
12.0 |
|
|
|
$ |
22.1 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Adjusted Net
Income |
|
£ |
3.9 |
|
|
£ |
10.1 |
|
£ |
9.6 |
|
|
|
£ |
17.7 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Exchange Rate - $ to £ |
|
|
1.27 |
|
|
|
1.18 |
|
|
1.25 |
|
|
|
|
1.25 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Weighted average
number of shares outstanding– diluted |
|
|
29,105,267 |
|
|
|
28,921,246 |
|
|
29,149,285 |
|
|
|
|
29,374,460 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Adjusted Net Income per diluted share |
|
$ |
0.17 |
|
|
$ |
0.41 |
|
$ |
0.41 |
|
|
|
$ |
0.75 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
ADJUSTED REVENUE
RECONCILIATION(Unaudited) |
|
|
|
For the Three-Month Period ended |
|
|
For the Nine-Month Period ended |
|
|
Unaudited |
|
|
Unaudited |
|
|
Unaudited |
|
|
Unaudited |
|
|
Sep 30, |
|
|
Sep 30, |
|
|
Sep 30, |
|
|
Sep 30, |
(In
millions) |
|
2023 |
|
|
2022 |
|
|
2023 |
|
|
2022 |
Net revenues |
|
$ |
97.5 |
|
|
$ |
74.2 |
|
$ |
241.8 |
|
|
|
$ |
205.0 |
|
Less Low Margin Gaming
Hardware Sales |
|
|
(22.7 |
) |
|
|
— |
|
|
(27.1 |
) |
|
|
|
— |
|
Adjusted
Revenue |
|
$ |
74.8 |
|
|
$ |
74.2 |
|
$ |
214.7 |
|
|
|
$ |
205.0 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Adjusted
Revenue |
|
£ |
58.9 |
|
|
£ |
63.0 |
|
£ |
172.3 |
|
|
|
£ |
164.0 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Exchange Rate - $ to £ |
|
|
1.27 |
|
|
|
1.18 |
|
|
1.25 |
|
|
|
|
1.25 |
|
|
INSPIRED ENTERTAINMENT, INC. PRO-RATED SEGMENT ADJUSTED
EBITDA CONTRIBUTION(Unaudited) |
|
Three
Months Ended September 30, 2023 |
|
|
Gaming |
|
VirtualSports |
|
Interactive |
|
Leisure |
|
CorporateFunctions |
|
Total |
|
|
(in millions) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total Adjusted Revenue |
|
$ |
22.4 |
|
|
$ |
13.4 |
|
|
$ |
7.3 |
|
|
$ |
31.7 |
|
|
$ |
— |
|
|
$ |
74.8 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Segment % of Total Adjusted Revenue |
|
|
29.9 |
% |
|
|
17.9 |
% |
|
|
9.8 |
% |
|
|
42.4 |
% |
|
|
|
|
|
|
100.0 |
% |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Adjusted
EBITDA |
|
$ |
8.3 |
|
|
$ |
11.7 |
|
|
$ |
4.7 |
|
|
$ |
8.7 |
|
|
$ |
(6.7 |
) |
|
$ |
26.7 |
|
Corporate allocation(1) |
|
|
(2.0 |
) |
|
|
(1.2 |
) |
|
|
(0.6 |
) |
|
|
(2.9 |
) |
|
|
6.7 |
|
|
|
— |
|
Segment-level Adjusted
EBITDA including pro-rated corporate allocation |
|
$ |
6.3 |
|
|
$ |
10.5 |
|
|
$ |
4.1 |
|
|
$ |
5.8 |
|
|
$ |
— |
|
|
$ |
26.7 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Segment Contribution to
Adjusted EBITDA |
|
|
23.6 |
% |
|
|
39.3 |
% |
|
|
15.1 |
% |
|
|
22.0 |
% |
|
|
|
|
|
|
100.0 |
% |
(1) Corporate allocation pro-rated by
segment % of total Adjusted Revenue contribution
Three
Months Ended September 30, 2022 |
|
|
Gaming |
|
VirtualSports |
|
Interactive |
|
Leisure |
|
CorporateFunctions |
|
Total |
|
|
(in millions) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total Revenue |
|
$ |
24.0 |
|
|
$ |
14.4 |
|
|
$ |
5.3 |
|
|
$ |
30.5 |
|
|
$ |
— |
|
|
$ |
74.2 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Segment % of Total Revenue |
|
|
32.4 |
% |
|
|
19.5 |
% |
|
|
7.2 |
% |
|
|
41.1 |
% |
|
|
|
|
|
|
100.0 |
% |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Adjusted
EBITDA |
|
$ |
9.0 |
|
|
$ |
12.2 |
|
|
$ |
2.8 |
|
|
$ |
9.6 |
|
|
$ |
(6.3 |
) |
|
$ |
27.3 |
|
Corporate allocation(1) |
|
|
(2.1 |
) |
|
|
(1.2 |
) |
|
|
(0.4 |
) |
|
|
(2.6 |
) |
|
|
6.3 |
|
|
|
— |
|
Segment-level Adjusted
EBITDA including pro-rated corporate allocation |
|
$ |
6.9 |
|
|
$ |
11.0 |
|
|
$ |
2.4 |
|
|
$ |
7.0 |
|
|
$ |
— |
|
|
$ |
27.3 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Segment Contribution to
Adjusted EBITDA |
|
|
25.3 |
% |
|
|
40.5 |
% |
|
|
8.7 |
% |
|
|
25.5 |
% |
|
|
|
|
|
|
100.0 |
% |
(1) Corporate allocation pro-rated by
segment % of total revenue contribution
Nine
Months Ended September 30, 2023 |
|
|
Gaming |
|
VirtualSports |
|
Interactive |
|
Leisure |
|
CorporateFunctions |
|
Total |
|
|
(in millions) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total Adjusted Revenue |
|
$ |
76.2 |
|
|
$ |
43.3 |
|
|
$ |
19.9 |
|
|
$ |
75.3 |
|
|
$ |
— |
|
|
$ |
214.7 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Segment % of Total Adjusted Revenue |
|
|
35.5 |
% |
|
|
20.2 |
% |
|
|
9.3 |
% |
|
|
35.1 |
% |
|
|
|
|
|
|
100.0 |
% |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Adjusted
EBITDA |
|
$ |
29.2 |
|
|
$ |
37.5 |
|
|
$ |
11.4 |
|
|
$ |
16.1 |
|
|
$ |
(20.2 |
) |
|
$ |
74.0 |
|
Corporate allocation(1) |
|
|
(7.2 |
) |
|
|
(4.1 |
) |
|
|
(1.8 |
) |
|
|
(7.1 |
) |
|
|
20.2 |
|
|
|
— |
|
Segment-level Adjusted
EBITDA including pro-rated corporate allocation |
|
$ |
22.0 |
|
|
$ |
33.4 |
|
|
$ |
9.6 |
|
|
$ |
9.0 |
|
|
$ |
— |
|
|
$ |
74.0 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Segment Contribution to
Adjusted EBITDA |
|
|
29.8 |
% |
|
|
45.1 |
% |
|
|
12.9 |
% |
|
|
12.2 |
% |
|
|
|
|
|
|
100.0 |
% |
(1) Corporate allocation pro-rated by
segment % of total Adjusted Revenue contribution
Nine
Months Ended September 30, 2022 |
|
|
Gaming |
|
VirtualSports |
|
Interactive |
|
Leisure |
|
CorporateFunctions |
|
Total |
|
|
(in millions) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total Revenue |
|
$ |
74.2 |
|
|
$ |
39.5 |
|
|
$ |
15.2 |
|
|
$ |
76.1 |
|
|
$ |
— |
|
|
$ |
205.0 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Segment % of Total Revenue |
|
|
36.2 |
% |
|
|
19.2 |
% |
|
|
7.4 |
% |
|
|
37.1 |
% |
|
|
|
|
|
|
100.0 |
% |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Adjusted
EBITDA |
|
$ |
29.8 |
|
|
$ |
33.0 |
|
|
$ |
8.5 |
|
|
$ |
19.9 |
|
|
$ |
(18.0 |
) |
|
$ |
73.2 |
|
Corporate allocation(1) |
|
|
(6.6 |
) |
|
|
(3.4 |
) |
|
|
(1.3 |
) |
|
|
(6.7 |
) |
|
|
18.0 |
|
|
|
— |
|
Segment-level Adjusted
EBITDA including pro-rated corporate allocation |
|
$ |
23.2 |
|
|
$ |
29.6 |
|
|
$ |
7.2 |
|
|
$ |
13.2 |
|
|
$ |
— |
|
|
$ |
73.2 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Segment Contribution to
Adjusted EBITDA |
|
|
31.8 |
% |
|
|
40.3 |
% |
|
|
9.8 |
% |
|
|
18.1 |
% |
|
|
|
|
|
|
100.0 |
% |
(1) Corporate allocation pro-rated by
segment % of total Revenue contribution
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