Ubisoft Reports Full-Year 2023-24 Earnings Figures
UBISOFT REPORTS FULL-YEAR 2023-24
EARNINGS FIGURES
Record annual and Q4 net
bookings
FY24 non-IFRS operating income of €401m,
in line with target
Cost reduction program on
track
Solid growth expected in FY25 with strong
pipeline: Star Wars
Outlaws™ and Assassin’s
Creed® Shadows,
two of the most anticipated releases of the
year
Strategic focus sharpened on two
verticals:Open World Adventures and native
Games-as-a-Service
|
2023-24(In €m) |
Reported change vs. 2022-23
|
In % of total net bookings |
|
12 months 2023-24 |
12 months 2022-23 |
IFRS 15 sales |
2,300.9 |
+26.8% |
NA |
NA |
Net bookings |
2,321.4 |
+33.5% |
NA |
NA |
Digital net bookings |
1,987.7 |
+33.9% |
85.6% |
85.4% |
PRI net bookings |
879.0 |
-12.3% |
37.9% |
57.6% |
Back-catalog net bookings |
1,498.1 |
+49.2% |
64.5% |
57.7% |
IFRS operating income |
313.6 |
NA |
13.6% |
NA |
Non-IFRS operating income |
401.4 |
NA |
17.3% |
NA |
Record annual and Q4 net
bookings
-
Improving activity metrics: 138m unique active
users on Console & PC, up 4% YoY and total hours played up 12%
YoY, with a higher PRI per hour.
- Rainbow
Six® and Assassin’s
Creed® franchises both
achieved very strong net bookings growth and each benefited from
solid fan bases of above 30m unique active players.
-
Back-catalog outperformance notably driven by the
stellar Rainbow Six® Siege performance.
- Return
to a strong sequence of quality releases designed to be
long term sellers.
- B2B
partnerships on back-catalog that are incremental to the
lifetime value of the titles as well as on streaming, including
licensing the Activision Blizzard streaming rights on a
non-exclusive basis.
On track to reach the annual €200m cost
reduction objective by FY26: Around €150m fixed cost base
reduction in FY24.
FY24 in line with targets:
Non-IFRS operating income of €401m and €91m non-IFRS Cash Flow from
Operations.
Strong 2024-25 line-up:
Assassin’s Creed® Shadows, Rainbow Six® Mobile, Star Wars Outlaws™,
The Division® Resurgence and XDefiant. Ubisoft Forward will take
place on June 10 and will provide updates on the upcoming
releases.
2024-25 targets: Solid net
bookings growth, slight increase in non-IFRS operating income and
growing non-IFRS Cash Flow from Operations leading to positive Free
Cash Flow.
Strategic focus reinforced on two
pillars, playing to Ubisoft’s strengths with the objective of
driving profitable growth and sustainable recurrence: 1/
Regain leadership in Open World Adventures and 2/ Expand footprint
on Games-as-a-Service (GaaS)-native experiences, by leveraging
ongoing efforts on proprietary cutting-edge technologies as a
differentiating factor.
Paris, May 15, 2024 – Today, Ubisoft released
its earnings figures for FY2023-24.
Yves Guillemot, Co-Founder and Chief Executive
Officer, said, "Our FY 2024 results confirm that Ubisoft is back on
track on its profitable growth trajectory, with record annual and
Q4 net bookings, and operating income aligned with our targets.
This year marked a pivotal first step in our
turnaround, showcasing solid performance and the first benefits of
our transformation toward a more balanced and recurring business
model, one supported by multiple revenue streams. The year also
demonstrated the strength and value of our key assets including our
talented global teams, a diversified portfolio of high-quality
franchises that drove our back-catalog revenues to all-time highs,
passionate communities of fans across franchises, cutting-edge
proprietary technologies and a unique position in the gaming
industry that enabled us to sign profitable partnerships. At the
same time, we continued to adapt to a fast-changing industry and
made further progress on transforming the organization at all
levels.”
Frédérick Duguet, Chief Financial Officer,
commented, “Once again, this fiscal year brings further evidence
that our back-catalog, driven by the quality of our IPs,
consistently acts as a major foundation of our business model.
Great progress was also made on our cost reduction plan as we
reduced our fixed cost base by €150m thanks to tight control on
recruitments, targeted restructurings, and a favorable foreign
exchange impact. All this led to a Cash Flow from Operations of
€91m. While there remains work to be done in the coming years, we
are on track to get back to free cash flow generation in FY25 and
reach our €200m annual cost reduction objective by FY26.”
Yves Guillemot concluded, “Pursuing a pragmatic
and selective organic investment approach, and in line with the
strategic pillars announced last year, our strategic focus is on
returning to leadership in the Open World Adventure segment and
expanding our footprint in GaaS-native experiences. With these core
verticals, and leveraging ongoing investments in our technologies
to reach and maintain a competitive advantage, we aim to drive
growth and recurrence with the objective to gradually expand
operating income and generate robust free cash flow.
We are committed to continuing our turnaround in
FY25 thanks to a very promising line-up that includes Assassin’s
Creed Shadows, Rainbow Six Mobile, Star Wars Outlaws, The Division
Resurgence, and XDefiant. Our upcoming Ubisoft Forward event on
June 10th will further showcase our innovative games and our
dedication to consistently creating and delivering high-quality,
long-lasting experiences for players.”
Strategic focus sharpened on two core
verticals: Open World Adventure and native
Games-as-a-Service
In FY24, we realized initial returns from our
ongoing transformation, advancing on our strategy to expand the
global reach of Ubisoft’s biggest brands and enhance our recurring
model through long-lasting Live games.
As a result of detailed market analysis as well
as a pragmatic and more selective organic investment strategy, we
have made the choice to play to our strengths and are sharpening
our strategic focus on two verticals, Open World Adventures1 and
GaaS-native2 experiences. This focus not only offers profitable
growth and recurrence prospects but also allows us to leverage and
better cross-fertilize Ubisoft’s established brands as well as
ongoing targeted investments in proprietary technologies to reach
and sustain a competitive advantage.
The first objective is to return to leadership
in the Open World Adventure segment, which are immersive worlds
with a rich lore that deeply engage players. The Open World
Adventure market represents €25 billion today, and is expected to
grow over the coming years. This market is dynamic, frequently
benefiting from technological disruptions and is characterized by
high barriers to entry. Ubisoft can rely on big franchises such as
Assassin’s Creed, Far Cry®, The Division®, Ghost Recon® and Star
Wars to address this market. This will start in FY2024-25 with the
launch of Star Wars Outlaws and Assassin’s Creed Shadows and will
continue in the future years as we deliver immersive experiences
that attract more players into our universes and reach new
audiences, notably thanks to multiplayer and mobile.
The second objective is to expand our footprint
on GaaS-native experiences. Historically one of the major segments
in the video game industry, it currently represents €120 billion,
is a growing market and has the largest total addressable market in
terms of number of players. In this segment, Ubisoft has notably
successfully installed Rainbow Six Siege, which became one of our
largest and most profitable games. The objective is to expand our
footprint in this dynamic market notably thanks to growing existing
experiences as well as the upcoming releases of XDefiant, Rainbow
Six Mobile and The Division Resurgence.
We are fully convinced that our proprietary
cutting-edge technologies will provide critical competitive
advantages in these two core verticals, driving not only efficiency
but also differentiation. Ubisoft has always been a technologically
forward-looking company and has significantly revamped its
operating model in recent years through a dual approach. First, we
have streamlined, consolidated and mutualized our tech assets to
achieve economies of scale. Notably, we have rationalized the
branches of Ubisoft Anvil and Snowdrop, our proprietary game
engines, converging on just two reference branches shared among our
games in production, enabling our teams to focus on breakthrough
innovations and facilitating sharing across studios. The
impacts will notably be visible this year with the releases of Star
Wars Outlaws and Assassin’s Creed Shadows.Second, we continued to
invest in the potential of new technologies that can open new
frontiers for creativity and players’ experience, especially
Generative AI. Notably, at GDC 2024, Ubisoft unveiled NEO NPC, our
first player-facing Generative AI prototype. It is designed to
transform the way players interact with non-playable characters and
create more immersive gameplay experiences. And beyond several
ongoing internal projects, Ubisoft also partners with leading AI
companies on joint initiatives.Q4/FY
Highlights
Back-catalogIn its 9th year,
Rainbow Six Siege strengthened its leadership in
the highly competitive first-person shooter Live services landscape
with impressive and sustained numbers throughout the year. Overall,
net bookings grew more than 50% this year. The game boasts
excellent results in terms of acquisition, activity, viewership and
monetization this year, notably with session days growing
significantly year-on-year, at +38%, and session days per player
growing 24%. April 2024 saw an acceleration of its year-on-year
session days growth vs. Q4.
The introduction of the marketplace beta
generated a positive reaction from the community and bodes well for
the future of the game thanks to the potential of much stronger
network effects. Additionally, the phenomenal reception of the Six
Invitational that broke all previous viewership records, a record
battle pass conversion and multiple gameplay and player safety
improvements contributed to the games’ stellar performance this
year.
Another key pillar of our back-catalog, the
Assassin’s Creed franchise continued to outperform
in Q4, with engagement benefiting from the recent Assassin’s Creed®
Mirage launch and the inclusion of Assassin’s Creed® Valhalla in
the Game Pass, seeing overall franchise quarterly active users grow
double-digit year-on-year. The brand grew net bookings by more than
30% over the year.
The Assassin’s Creed and Rainbow Six franchises
each benefited from solid fan bases of above 30 million unique
active players over the year, highlighting the reach of Ubisoft’s
core franchises.
New ReleasesThis year delivered
a sustained cadence of quality releases, designed to be long-term
sellers. Q4 notably saw the release of Skull and
Bones™. The game displayed strong
engagement, achieving the second-best daily playtime for a Ubisoft
game, with an average of 4 hours in the first weeks following
launch. Solid D-28 retention is driven by its end-game that
launched with Season 1. We target to further improve this retention
and enlarge the player base with the upcoming launch of Season 2,
Chorus of Havoc, that will continue to enrich the end-game with the
addition of new bosses, world events and ship upgrades. Season 2
will also bring new PvE & Solo game modes. The quarter also saw
the release of Prince of
Persia™: The Lost Crown
that was unanimously praised by players and critics thanks to its
best-in-class level design and the engaging and deep combat
gameplay, a compelling illustration of Ubisoft’s capacity to revive
iconic brands. This was confirmed with the positively welcomed
announcement of The Rogue Prince of
Persia™, a new fast-paced 2D
action-platforming roguelite developed by partnering studio Evil
Empire, set to release in Early Access on Steam on May 27.
The Crew®
Motorfest continues to outperform The Crew® 2 on
acquisition, activity, monetization and net bookings metrics on a
comparable basis since launch thanks to its quality seasonal,
monthly and weekly activities. The franchise quadrupled its net
bookings year-on-year, leading to record net bookings. For its
part, Assassin’s Creed Mirage won the Audience
Award at the 2024 Pegasus Ceremony, and players continued to engage
in the game that notably saw the addition of the Permadeath mode in
February.
B2B In an industry marked by
strong demand for high-quality content, the uniqueness and
attractiveness of Ubisoft’s portfolio of wholly owned IPs was once
again highlighted this year by its capacity to sign B2B
partnerships that are incremental to the lifetime value of its
back-catalog titles while providing quality content and increased
activity for its partners. The year was also marked by B2B
partnerships on streaming, including licensing the Activision
Blizzard streaming rights on a non-exclusive basis.
Cost reduction plan on track, more
focused and selective investments
As part of Ubisoft’s efforts to streamline its
operations and adapt to evolving market trends, there have been
further reorganizations within the Global Publishing teams, both at
the APAC region, that is now organized into three engagement hubs,
and at the central level. Additionally, in line with the increased
selectivity of its investments, Ubisoft has decided to stop
development on The Division® Heartland and has redeployed resources
to bigger opportunities such as XDefiant and Rainbow Six.
Thanks to the continued tight control on
recruitments, organizational simplification as well as targeted
restructurings, the total number of employees stood at 19,011 at
the end of March 2024. This represents a decrease of more than
1,700 over 18 months, while retention has continued to improve over
the period.
The cost reduction plan is well on track, with
the FY 2023-24 fixed cost base3 standing at around €1.6 billion.
This represents a year-on-year reduction of around €150 million,
including a favorable foreign exchange impact.
FY25 Game Pipeline
Highlights
The FY25 line-up includes, on the premium side,
Assassin’s Creed Shadows and Star Wars Outlaws, two of the
industry’s most anticipated games for the year, and on the
free-to-play side, Rainbow Six Mobile, The Division Resurgence and
XDefiant.
Star Wars Outlaws recently had
its comeback with a story trailer, generating excitement and
anticipation for its upcoming release on August 30. Developed by
Massive, the first-ever open world Star Wars game will invite
players to live out a scoundrel fantasy as Kay Vess, and her loyal
companion Nix. They’ll navigate the underworld including formidable
crime syndicates to pull off one of the greatest heists the galaxy
has ever seen, exploring both iconic and new distinct
locations.
Assassin’s Creed Shadows, the
next flagship title in the franchise and the future of the open
world RPG in Assassin’s Creed will be revealed today through the
Official Cinematic World Premiere Trailer. Developed by Ubisoft
Quebec the studio behind Assassin’s Creed Odyssey, the game will
let players embark on a journey through feudal Japan.
XDefiant, a PC and console
free-to-play GaaS-native game, will launch its preseason on May 21.
Developed by Ubisoft San Francisco, the fast-paced 6v6 first-person
shooter arena experience will leverage factions from different
Ubisoft worlds, enabling players to enjoy varied playstyles. The
game will start with 14 maps, 5 game modes, 5 playable factions and
will be enhanced by regular new content updates every quarterly
season.
Key organizational changes in the
management team to efficiently drive Ubisoft's growth
Cécile Russeil, former Chief Legal Officer, has
been appointed to the position of Executive Vice President in
charge of Communications, Corporate Affairs, Diversity, Inclusion,
and Accessibility, Human Resources, and Legal. Her deep
understanding of Ubisoft’s organization and the video game industry
will drive greater agility, consistency, and influence across
Ubisoft’s global operations.
SVP Marie-Sophie de Waubert and SVP Martin
Schelling have also been appointed Chief Studios and Portfolio
Officer, and Chief Production Officer, respectively. They will
pursue the efforts initiated 2 years ago to further strengthening
shared standards and methodologies as well as best practices and
KPIs in the overall game design and production capabilities.
These evolutions will ensure greater efficiency
and predictability, through a streamlined and more efficient
production strategy and organizational model.
Cécile Russeil, Marie-Sophie de Waubert and
Martin Schelling are all members of Ubisoft’s Executive
Committee.
Note The Group presents
indicators which are not prepared strictly in accordance with IFRS
as it considers that they are the best reflection of its operating
and financial performance. The definitions of the non-IFRS
indicators as well as a reconciliation table between the IFRS
consolidated income statement and the non-IFRS consolidated income
statement are provided in an appendix to this press release.
Income statement and key financial data
In € millions |
2023-24 |
% |
2022-23 |
% |
|
IFRS 15 sales |
2,300.9 |
|
1,814.3 |
|
|
Restatements related to IFRS 15 |
20.5 |
|
(74.9) |
|
|
Net bookings |
2,321.4 |
|
1,739.5 |
|
|
Gross margin based on net bookings |
2,117.1 |
91.2% |
1,522.9 |
87.5% |
|
Non-IFRS R&D expenses |
(1,025.8) |
-44.2% |
(1,394.4) |
-80.2% |
|
Non-IFRS selling expenses |
(409.9) |
-17.7% |
(339.1) |
-19.5% |
|
Non-IFRS G&A expenses |
(280.1) |
-12.1% |
(289.6) |
-16.6% |
|
Total non-IFRS SG&A expenses |
(689.9) |
-29.7% |
(628.7) |
-36.1% |
|
Non-IFRS operating income (loss) |
401.4 |
17.3% |
(500.2) |
-28.8% |
|
IFRS operating income (loss) |
313.6 |
|
(585.8) |
|
|
Non-IFRS diluted EPS (in €) |
1.79 |
|
(3.30) |
|
|
IFRS diluted EPS (in €) |
1.24 |
|
(4.08) |
|
|
Non-IFRS cash flow from operations(1) |
90.8 |
|
(227.3) |
|
|
Non-IFRS cash flows from operating
activities(1) |
(393.3) |
|
(354.2) |
|
|
R&D investment expenditure |
1,255.8 |
|
1,328.8 |
|
|
Non-IFRS net cash/(debt) position |
(985.1) |
|
(662.0) |
|
|
(1) Based on the consolidated cash flow
statement for comparison with other industry players (not audited
by the Statutory Auditors).
Sales and net bookings
IFRS 15 sales for the fourth quarter of 2023-24
came to €858.4 million, up 176.3% (or 178.8% at constant exchange
rates4) on the €310.7 million generated in fourth-quarter 2022-23.
IFRS 15 sales for full-year 2023-24 totaled €2,300.9 million, up
26.8% (or 29.1% at constant exchange rates) versus the 2022-23
figure of €1,814.3 million.
Fourth-quarter 2023-24 net bookings totaled
€872.7 million, up 178.7% (or 181.1% at constant exchange rates) on
the €313.2 million recorded for fourth-quarter 2022-23. Net
bookings for full-year 2023-24 amounted to €2,321.4 million, up
33.5% (or 35.8% at constant exchange rates) on the €1,739.5 million
figure for 2022-23.
Main income statement
items5
Non-IFRS operating income came in at €401.4
million, versus a loss of €(500.2) million in 2022-23.Non-IFRS
attributable net income amounted to €252.0 million, representing
non-IFRS diluted earnings per share (EPS) of €1.79, compared with
non-IFRS attributable net loss of €(400.0) million and non-IFRS
diluted earnings per share of €(3.30) for 2022-23.IFRS attributable
net income totaled €157.8 million, representing IFRS diluted EPS of
€1.24, (compared with IFRS attributable net loss of €(494.2)
million and IFRS diluted earnings per share of €(4.08) for
2022-23).
Main cash flow
statement6 items
Non-IFRS cash flows from operating activities
represented a net cash outflow of €393.3 million in 2023-24 (versus
a net cash outflow of €354.2 million in 2022-23). It reflects a
positive €90.8 million in non-IFRS cash flow from operations
(versus a negative €227.3 million in 2022-23) and an €484.1 million
increase in non-IFRS working capital requirement (compared with a
€126.9 million increase in 2022-23).
Main balance sheet items and
liquidity
At March 31, 2024, the Group’s equity was €1,877
million and its non-IFRS net debt was €985 million versus non-IFRS
net debt of €662 million at end of March 31, 2023. IFRS net debt
totaled €1,304 million at March 31, 2024, of which €319 million
related to the IFRS16 accounting restatement. At March 31, 2024,
Cash and cash equivalents stood at €1,205 million.
Outlook
First-quarter 2024-25
Net bookings for the first quarter of 2024-25
are expected to come in at around €275 million.
Full-year 2024-25
The Company is introducing its financial targets
for 2024-25 and expects solid net bookings growth, slight increase
in non-IFRS operating income and growing non-IFRS Cash Flow from
Operations leading to positive Free Cash Flow.
The FY25 line-up includes, on the premium side,
Assassin’s Creed Shadows and Star Wars Outlaws, two of the
industry’s most anticipated games for the year, and on the
free-to-play side, Rainbow Six Mobile, The Division Resurgence and
XDefiant.
Conference call
Ubisoft will hold a conference call today,
Wednesday May 15, 2024, at 6:15 p.m. Paris time/12:15 p.m. New York
time. The conference call can be accessed live and via replay by
clicking on the following link:
https://edge.media-server.com/mmc/p/8zdia455/
Contacts
Investor Relations Alexandre Enjalbert Head
of Investor Relations + 33 1 48 18 50 78
alexandre.enjalbert@ubisoft.com |
Press Relations Michael BurkVP, Corporate
Communications michael.burk@ubisoft.com |
|
|
DisclaimerThis press release
may contain estimated financial data, information on future
projects and transactions and future financial results/performance.
Such forward-looking data are provided for information purposes
only. They are subject to market risks and uncertainties and may
vary significantly compared with the actual results that will be
published. The estimated financial data have been approved by the
Board of Directors, and have not been audited by the Statutory
Auditors. (Additional information is provided in the most recent
Ubisoft Registration Document filed on July 20, 2023 with the
French Financial Markets Authority (l’Autorité des Marchés
Financiers)).
About UbisoftUbisoft is a
creator of worlds, committed to enriching players’ lives with
original and memorable entertainment experiences. Ubisoft’s global
teams create and develop a deep and diverse portfolio of games,
featuring brands such as Assassin’s Creed®, Brawlhalla®, For
Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids®,
Tom Clancy’s Rainbow Six®, The Crew® and Tom Clancy’s The
Division®. Through Ubisoft Connect, players can enjoy an ecosystem
of services to enhance their gaming experience, get rewards and
connect with friends across platforms. With Ubisoft+, the
subscription service, they can access a growing catalog of more
than 100 Ubisoft games and DLC. For the 2023–24 fiscal year,
Ubisoft generated net bookings of €2.32 billion. To learn more,
please visit: www.ubisoftgroup.com.
© 2024 Ubisoft Entertainment. All Rights
Reserved. Ubisoft and the Ubisoft logo are registered trademarks in
the US and/or other countries.
APPENDICES
Definition of non-IFRS financial
indicators
Alternative performance Indicators, not
presented in the financial statements, are:
Net bookings corresponds to the sales excluding
the services component and integrating the unconditional amounts
related to license or distribution contracts recognized
independently of the performance obligation realization, and
restated for the financing component.
Player Recurring Investment (PRI) corresponds to
sales of digital items, DLC, season passes, subscriptions and
advertising.
Non-IFRS operating income calculated based on
net bookings corresponds to operating income less the following
items:
- Stock-based compensation expense
arising on free share plans, group savings plans and/or stock
options.
- Depreciation of acquired intangible
assets with indefinite useful lives.
- Non-operating income and expenses
resulting from restructuring operations within the Group.
Non-IFRS operating margin corresponds to
non-IFRS operating income expressed as a percentage of net
bookings. This ratio is an indicator of the Group’s financial
performance.
Non-IFRS net income corresponds to net income
less the following items:
- The above-described deductions used
to calculate non-IFRS operating income.
- Income and expenses arising on
revaluations, carried out after the measurement period, of the
potential variable consideration granted in relation to business
combinations.
- OCEANE bonds’ interest expense
recognized in accordance with IFRS9.
- The tax impacts on these
adjustments.
Non-IFRS attributable net income corresponds to
non-IFRS net income attributable to owners of the parent.
Non-IFRS diluted EPS corresponds to non-IFRS
attributable net income divided by the weighted average number of
shares after exercise of the rights attached to dilutive
instruments.
The adjusted cash flow statement includes:
- Non-IFRS cash flow from operations
which comprises:
- The costs of internally developed
software and external developments (presented under cash flows from
investing activities in the IFRS cash flow statement) as these
costs are an integral part of the Group's operations.
- The restatement of impacts (after
tax) related to the application of IFRS 15.
- The restatement of commitments
related to leases due to the application of IFRS 16.
- Current and deferred taxes.
- Non-IFRS change in working capital
requirement which includes movements in deferred taxes and restates
the impacts (after tax) related to the application of IFRS 15, thus
cancelling out the income or expenses presented in non-IFRS cash
flow from operations.
- Non-IFRS cash flows from operating
activities which includes:
- the costs of internal and external
licenses development (presented under cash flows from investing
activities in the IFRS cash flow statement and included in non-IFRS
cash flow from operations in the adjusted cash flow
statement);
- the restatement of lease
commitments relating to the application of IFRS 16 presented under
IFRS in cash flow from financing activities.
- Non-IFRS cash flows from investing
activities which excludes the costs of internal and external
licenses development that are presented under non-IFRS cash flow
from operations.
Free cash flow corresponds to cash flows from
non-IFRS operating activities after cash inflows/outflows arising
on the disposal/acquisition of other intangible assets and
property, plant and equipment.
Free cash flow before working capital
requirement corresponds to cash flow from operations after cash
inflows/outflows arising on (i) the disposal/acquisition of other
intangible assets and property, plant and equipment and (ii)
commitments related to leases recognized on the application of IFRS
16.
Cash flow from non-IFRS financing activities,
which excludes lease commitments relating to the application of
IFRS16 presented in non-IFRS cash flow.
IFRS net cash/(debt) position corresponds to
cash and cash equivalents less financial liabilities excluding
derivatives.
Non-IFRS net cash/(debt) position corresponds to
the net cash/(debt) position as adjusted for commitments related to
leases (IFRS 16).
Breakdown of net bookings by geographic
region
|
Q4 2023-24 |
Q4 2022-23 |
12 months 2023-24 |
12 months 2022-23 |
Europe |
28% |
39% |
35% |
32% |
Northern
America |
60% |
44% |
53% |
50% |
Rest of the world |
12% |
17% |
12% |
18% |
TOTAL |
100% |
100% |
100% |
100% |
Breakdown of net bookings by
platform
|
Q4 2023-24 |
Q4 2022-23 |
12 months 2023-24 |
12 months 2022-23 |
CONSOLES |
46% |
45% |
56% |
40% |
PC |
44% |
28% |
32% |
18% |
MOBILE |
4% |
14% |
6% |
31% |
Others* |
6% |
12% |
6% |
11% |
TOTAL |
100% |
100% |
100% |
100% |
*Ancillaries, etc.
Title release
schedule1st
quarter (April – June 2024)
DIGITAL
ONLY |
|
|
ASSASSIN’S CREED® MIRAGE |
iOS |
BATTLECORE ARENA |
PC |
FOR HONOR®: Year 8 - Season 2 |
PC, PLAYSTATION®4, XBOX ONE |
RABBIDS™: LEGENDS OF THE MULTIVERSE |
iOS |
TOM CLANCY’S RAINBOW SIX® SIEGE: Year 9 – Season 2 |
AMAZON LUNA, PC, PLAYSTATION®4, PLAYSTATION®5, XBOX ONE,
XBOX SERIES X/S |
RIDERS REPUBLIC™: Season 11 |
AMAZON LUNA, PC, PLAYSTATION®4, PLAYSTATION®5, XBOX ONE,
XBOX SERIES X/S |
SKULL AND BONES™: Season 2 |
AMAZON LUNA, PC, PLAYSTATION®5, XBOX SERIES X/S |
TOM CLANCY’S THE DIVISION® 2: Year 6 – Season 1 |
AMAZON LUNA, PC, PLAYSTATION®4, XBOX ONE |
THE ROGUE PRINCE OF PERSIA™ |
PC |
PRINCE OF PERSIA™: THE LOST CROWN: Content updates |
AMAZON LUNA, PC, PLAYSTATION®4, PLAYSTATION®5, XBOX ONE, XBOX
SERIES X/S, NINTENDO SWITCH™ |
UNO PARTY DLC |
PC, PLAYSTATION®4, PLAYSTATION®5, XBOX ONE, XBOX SERIES X/S,
NINTENDO SWITCH™ |
XDEFIANT |
PC, PLAYSTATION®5, XBOX SERIES X/S |
Extracts from the Consolidated Financial
Statements at
March 31, 2024
The audit procedures have been carried out and
the audit report is in preparation.
Consolidated income statement (IFRS,
extract from the accounts which have undergone an audit by the
Statutory Auditors).
(in € millions) |
03.31.2024 |
03.31.2023 |
|
|
|
Sales |
2,300.9 |
1,814.3 |
Cost of sales |
(204.2) |
(216.6) |
Gross
margin |
2,096.7 |
1,597.8 |
Research and
Development costs |
(1,071.0) |
(1,440.4) |
Marketing costs |
(413.3) |
(343.2) |
General and
Administrative costs |
(291.1) |
(301.5) |
Current
operating income (loss) |
321.2 |
(487.3) |
Other non-current
operating income & expense |
(7.6) |
(98.4) |
Operating
income (loss) |
313.6 |
(585.8) |
Net borrowing
costs |
(49.8) |
(23.5) |
Net foreign exchange
gains/losses |
(6.2) |
4.4 |
Other financial
expenses |
(12.5) |
(7.2) |
Other financial
income |
9.6 |
8.2 |
Net
financial income |
(58.9) |
(18.1) |
Share of profit of
associates |
— |
— |
Income tax |
(96.8) |
109.1 |
Consolidated net income (loss) |
157.9 |
(494.7) |
Net income (loss) attributable to owners of the parent company |
157.8 |
(494.2) |
Net income (loss) attributable to non-controlling interests |
0.1 |
(0.6) |
Earnings per share attributable to owners of the parent
company |
|
|
Basic earnings per share (in €) |
1.27 |
(4.08) |
Diluted earnings per share (in €) |
1.24 |
(4.08) |
Weighted average number of shares in issue |
124,460,399 |
121,145,035 |
Diluted weighted average number of shares |
147,348,455 |
121,145,035 |
Reconciliation of IFRS Net income and
non-IFRS Net income
(in € millions) |
2023-24 |
2022-23 |
except for per share data |
IFRS |
Adjustments |
Non-IFRS |
IFRS |
Adjustments |
Non-IFRS |
IFRS 15 Sales |
2,300.9 |
|
2,300.9 |
1,814.3 |
|
1,814.3 |
Restatements related to IFRS 15 |
|
20.5 |
20.5 |
|
(74.9) |
(74.9) |
Net bookings |
|
20.5 |
2,321.4 |
|
|
1,739.5 |
Total Operating expenses |
(1,987.3) |
67.3 |
(1,920.0) |
(2,400.1) |
160.4 |
(2,239.6) |
Stock-based compensation |
(59.6) |
59.6 |
— |
(62.0) |
62.0 |
— |
Non-current operating income & expense |
(7.6) |
7.6 |
— |
(98.4) |
98.4 |
— |
OPERATING INCOME (LOSS) |
313.6 |
87.8 |
401.4 |
(585.8) |
85.6 |
(500.2) |
Net Financial income |
(58.9) |
18.4 |
(40.5) |
(18.1) |
2.9 |
(15.2) |
Income tax |
(96.8) |
(12.1) |
(108.8) |
109.1 |
5.7 |
114.8 |
Consolidated Net Income (loss) |
157.9 |
94.2 |
252.0 |
(494.7) |
94.1 |
(400.6) |
Net income (loss) attributable to owners of the parent
company |
157.8 |
|
252.0 |
(494.2) |
|
(400.0) |
Net income (loss) attributable to
non-controlling interests |
0.1 |
|
0.1 |
(0.6) |
|
(0.6) |
Diluted number of shares |
147,348,455 |
|
147,348,455 |
121,145,035 |
|
121,145,035 |
Diluted earnings per share attributable to parent
company |
1.24 |
0.55 |
1.79 |
(4.08) |
0.79 |
(3.30) |
Consolidated balance sheet (IFRS,
extract from the accounts which have undergone an audit by
Statutory Auditors)
Assets |
|
Net |
Net |
(in € millions) |
|
03.31.2024 |
03.31.2023 |
Goodwill |
|
73.3 |
73.2 |
Other intangible assets |
|
2,075.4 |
1,776.1 |
Property, plant and equipment |
|
164.3 |
187.9 |
Right of use assets |
|
278.4 |
271.9 |
Non-current financial assets |
|
50.9 |
53.7 |
Deferred tax assets |
|
186.6 |
252.0 |
Non-current assets |
|
2,828.9 |
2,614.9 |
Inventory |
|
8.8 |
18.5 |
Trade receivables |
|
746.2 |
268.3 |
Other receivables |
|
247.0 |
206.5 |
Other current financial assets |
|
0.1 |
0.7 |
Current tax assets |
|
85.3 |
71.1 |
Cash and cash equivalents |
|
1,205.2 |
1,490.9 |
Current assets |
|
2,292.7 |
2,056.0 |
TOTAL ASSETS |
|
5,121.6 |
4,670.8 |
|
|
|
|
Liabilities and equity |
|
Net |
Net |
(in € millions) |
|
03.31.2024 |
03.31.2023 |
Capital |
|
9.9 |
9.7 |
Premiums |
|
675.0 |
630.2 |
Consolidated reserves |
|
1,034.0 |
1,333.4 |
Consolidated earnings |
|
157.8 |
-494.2 |
Equity attributable to owners of the parent
company |
|
1,876.6 |
1,479.2 |
Non-controlling interests |
|
2.6 |
3.5 |
Total equity |
|
1,879.3 |
1,482.6 |
Provisions |
|
21.9 |
20.9 |
Employee benefit |
|
20.3 |
17.1 |
Long-term borrowings and other financial liabilities |
|
2,082.4 |
2,325.2 |
Deferred tax liabilities |
|
36.9 |
69.5 |
Other non-current liabilities |
|
23.3 |
16.7 |
Non-current liabilities |
|
2,184.8 |
2,449.3 |
Short-term borrowings and other financial liabilities |
|
427.4 |
137.1 |
Trade payables |
|
157.1 |
123.1 |
Other liabilities |
|
450.2 |
464.6 |
Current tax liabilities |
|
22.8 |
14.2 |
Current liabilities |
|
1,057.5 |
738.9 |
Total liabilities |
|
3,242.3 |
3,188.2 |
TOTAL LIABILITIES AND EQUITY |
|
5,121.6 |
4,670.8 |
Consolidated cash flow statement (IFRS, extract from the
accounts which have undergone an audit by Statutory
Auditors)
In millions of euros |
03.31.2024 |
03.31.2023 |
Cash flows from operating activities |
|
|
Consolidated
earnings |
157.9 |
(494.7) |
+/- Net amortization
and depreciation on property, plant and equipment and intangible
assets |
776.0 |
1,287.1 |
+/- Net
Provisions |
(4.6) |
21.7 |
+/- Cost of
share-based compensation |
59.6 |
62.0 |
+/- Gains / losses
on disposals |
0.5 |
0.6 |
+/- Other income and
expenses calculated |
17.2 |
(4.1) |
+/- Income Tax
Expense |
96.8 |
(109.1) |
TOTAL CASH FLOW FROM OPERATING ACTIVITIES |
1,103.4 |
763.4 |
Inventory |
20.0 |
(2.6) |
Trade
receivables |
(480.8) |
210.9 |
Other assets |
(43.7) |
(12.7) |
Trade payables |
39.0 |
(22.8) |
Other
liabilities |
61.5 |
(45.1) |
Deferred income and
prepaid expenses |
(51.2) |
(122.4) |
+/- Change
in working capital |
(455.2) |
5.2 |
+/- Current Income
tax expense |
(110.7) |
(79.1) |
TOTAL CASH FLOW GENERATED BY OPERATING
ACTIVITIES |
537.6 |
689.6 |
Cash flows from investing activities |
|
|
- Payments for the
acquisition of internal & external developments |
(887.0) |
(998.7) |
- Payments for the
acquisition of intangible assets and property, plant and
equipment |
(116.2) |
(71.6) |
+ Proceeds from the
disposal of intangible assets and property, plant and
equipment |
0.1 |
0.1 |
+/- Payments for the
acquisition of financial assets |
(5.6) |
(51.4) |
+ Refund of loans
and other financial assets |
1.0 |
45.8 |
+/- Changes in
scope(1) |
— |
(30.8) |
CASH GENERATED BY INVESTING ACTIVITIES |
(1,007.6) |
(1,106.6) |
Cash flows from financing activities |
|
|
+ New
borrowings |
1,170.8 |
1,437.3 |
- Refund of
leases |
(43.9) |
(45.0) |
- Refund of
borrowings |
(978.5) |
(949.1) |
+ Funds received
from shareholders in capital increases |
44.9 |
— |
+/- Change in cash
management assets |
— |
— |
+/- Sales /
purchases of own shares |
11.5 |
100.4 |
CASH GENERATED BY FINANCING ACTIVITIES |
204.7 |
543.6 |
Net change in cash and cash equivalents |
(265.2) |
126.5 |
Cash and cash
equivalents at the beginning of the fiscal year |
1,464.6 |
1,391.4 |
Foreign exchange
losses/gains |
3.1 |
(53.4) |
Cash and cash equivalents at the end of the
period |
1,202.4 |
1,464.6 |
(1) Including cash in companies acquired and disposed of |
— |
— |
RECONCILIATION OF NET CASH POSITION
Cash and cash equivalents at the end of the
period |
1,202.4 |
1,464.6 |
Bank borrowings
and from the restatement of leases |
(2,406.6) |
(2,397.6) |
Commercial
papers |
(100.0) |
(38.0) |
IFRS NET CASH POSITION |
(1,304.2) |
(971.0) |
Consolidated cash flow statement for comparison with
other industry players (non-audited)
in € millions |
03.31.2024 |
03.31.2023 |
Non-IFRS Cash flows from operating activities |
|
|
Consolidated
earnings |
157.9 |
(494.7) |
+/- Net Depreciation
on internal & external games & movies |
655.9 |
1,087.9 |
+/- Other
depreciation on fixed assets |
120.2 |
199.2 |
+/- Net
Provisions |
(4.6) |
21.7 |
+/- Cost of
share-based compensation |
59.6 |
62.0 |
+/- Gains / losses
on disposals |
0.5 |
0.6 |
+/- Other income and
expenses calculated |
17.2 |
(4.1) |
+/- Cost of internal
development and license development |
(887.0) |
(998.7) |
+/- IFRS 15
Impact |
15.1 |
(56.1) |
+/- IFRS 16
Impact |
(43.9) |
(45.0) |
Non-IFRS cash flow from operation |
90.8 |
(227.3) |
Inventory |
20.0 |
(2.6) |
Trade
receivables |
(499.3) |
210.9 |
Other assets |
(44.6) |
(95.5) |
Trade payables |
39.0 |
(22.8) |
Other
liabilities |
0.7 |
(216.9) |
+/- Non-IFRS
Change in working capital |
(484.1) |
(126.9) |
Non-IFRS cash flow generated by operating
activities |
(393.3) |
(354.2) |
Cash flows from investing activities |
|
|
- Payments for the
acquisition of intangible assets and property, plant and
equipment |
(116.2) |
(71.6) |
+ Proceeds from the disposal of intangible assets and property,
plant and equipment |
0.1 |
0.1 |
Free Cash-Flow |
(509.4) |
(425.8) |
+/- Payments for the acquisition of financial assets |
(5.6) |
(51.4) |
+ Refund of loans
and other financial assets |
1.0 |
45.8 |
+/- Changes in
scope(1) |
— |
(30.8) |
Non-IFRS cash generated by investing
activities |
(120.6) |
(107.9) |
Cash flows from financing activities |
|
|
+ New
borrowings |
1,170.8 |
1,437.3 |
- Refund of
borrowings |
(978.5) |
(949.1) |
+ Funds received
from shareholders in capital increases |
44.9 |
— |
+/- Change in
cash management assets |
— |
— |
+/- Sales /
purchases of own shares |
11.5 |
100.4 |
Cash generated by financing activities |
248.7 |
588.6 |
NET CHANGE IN CASH AND CASH EQUIVALENTS |
(265.2) |
126.5 |
Cash and cash
equivalents at the beginning of the fiscal year |
1,464.6 |
1,391.4 |
Foreign exchange
losses/gains |
3.1 |
(53.4) |
CASH AND CASH EQUIVALENTS AT THE END OF THE
PERIOD |
1,202.4 |
1,464.6 |
(1)Including cash in companies acquired and disposed of |
— |
— |
RECONCILIATION OF NET CASH POSITION
CASH AND CASH EQUIVALENTS AT THE END OF THE
PERIOD |
1,202.4 |
1,464.6 |
Bank borrowings and
from the restatement of leases |
(2,406.6) |
(2,397.6) |
Commercial
papers |
(100.0) |
(38.0) |
IFRS 16 |
319.1 |
309.0 |
NON-IFRS NET CASH POSITION |
(985.1) |
(662.0) |
1 Experiences designed to plunge players at the heart of an
adventure through an immersive world and captivating lore.2
Experiences designed to captivate players over the long-term
through engaging and rewarding gameplay, social interactions and
frequent content updates.3 Includes P&L structure costs + fixed
portion of COGS (customer service and supply chain) + cash R&D
(excluding performance-based royalties) and excludes all
profitability bonuses4 Sales at constant exchange rates are
calculated by applying to the data for the period under review the
average exchange rates used for the same period of the previous
fiscal year. 5 See the presentation published on Ubisoft’s website
for further information on movements in the income and cash flow
statement. 6 Based on the consolidated cash flow statement for
comparison with other industry players (non-audited)
- Ubisoft Reports Full-Year 2023-24 Earnings Figures
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