NVIDIA Announces Major Release of Omniverse With New USD Connectors and Tools, Simulation Technologies and Developer Frameworks
09 August 2022 - 6:35PM
SIGGRAPH—NVIDIA today announced a new range of
developer frameworks, tools, apps and plugins for NVIDIA
Omniverse™, the platform for building and connecting metaverse
worlds based on Universal Scene Description (USD).
The expansion of Omniverse includes several AI-powered tools and
features that deliver artists, developers and engineers the power
to build virtual worlds and content easier than ever, and more
seamlessly connect to today’s leading 3D applications, including
PTC Creo, SideFX Houdini, Unity and solutions from the Siemens
Xcelerator platform.
Omniverse, a multi-GPU scalable computing platform for building
virtual worlds, is already in use by some 700 leading companies
globally to enhance architectural and product design, simplify
visual effects workflows and build digital twins of factories,
cities and the planet.
“The metaverse is a multitrillion-dollar opportunity that
organizations know they can’t ignore, but many struggle to see a
clear path forward for how to engage with it,” said Rev Lebaredian,
vice president of Omniverse and simulation technology at NVIDIA.
“NVIDIA Omniverse closes the gap between the physical and virtual
worlds, and these new tools, technologies and collaborations make
it possible to leap into the 3D internet today.”
New Applications and FrameworksIn addition to
launching the NVIDIA Omniverse Avatar Cloud Engine — a suite of
cloud-native AI models and services for building and deploying
lifelike virtual assistants and digital humans — the company
unveiled the following platform updates:
- Omniverse Kit — a toolkit for building native
Omniverse extensions and applications:
- Major updates to PhysX® in Omniverse, including real-time,
multi-GPU, scalable soft body and particle cloth simulation,
helping bring more physical accuracy to virtual worlds and
objects.
- New OmniLive Workflows — an overhaul of
USD-based collaboration in Omniverse, bringing increased speed and
performance to multiple app 3D workflows, and enabling
non-destructive USD workflows to make collaboration between artists
and developers easier than ever.
- Omniverse Audio2Face — an AI tool that can
create facial animations directly from an audio file introduces a
major leap in AI-driven animation with the new ability to infer and
generate realistic emotions and animates all facial features.
- Omniverse Machinima — an app for easily
building 3D cinematics and animated films launches hundreds of new,
free 3D assets from Post Scriptum, Beyond the Wire and Shadow
Warrior 3 games, plus a suite of new AI animation tools like
Audio2Gesture, an AI that generates realistic arm and body motion
from an audio file.
- Omniverse DeepSearch — now available for
Omniverse Enterprise customers, DeepSearch helps teams use AI to
intuitively and accurately search through massive, untagged 3D
asset databases of visuals using natural language like “red, rusty
barrel.” DeepSearch is a game-changing tool for game developers or
VFX studios who have hundreds of thousands of untagged assets that
pose an immense challenge to search through. The award-winning
studio Industrial Light & Magic is leveraging DeepSearch to
unlock its ever-growing library of hundreds of thousands of
environment assets.
Additionally, NVIDIA Modulus, a physics machine-learning
framework, is newly available as an Omniverse Extension. Delivering
near-real-time performance, Modulus-trained Physics ML models are
4,000x and even 100,000x faster depending on the application, while
providing unprecedented accuracy closer to high-fidelity
simulations. Modulus is one of the cornerstones of scientific
digital twins, including NVIDIA’s Earth-2.
Building the Metaverse with USD ConnectorsAs
part of a collaborative effort with its partners in the industrial,
design, simulation and CAD software ecosystems, NVIDIA also
unveiled 11 new Omniverse Connectors, which are USD-based plugins,
further opening Omniverse workflows to companies in the industrial
and scientific communities. These bring the total number of
Connectors to the Omniverse USD ecosystem to 112.
Newly available in beta are Connectors for PTC Creo, Visual
Components and SideFX Houdini. NVIDIA announced the ongoing
development of Connectors for Blender, Autodesk Alias and Autodesk
Civil 3D, Siemens JT, SimScale, Open Geospatial Consortium, and
Unity, which will further unlock metaverse workflows for
manufacturing, engineering and design companies.
NVIDIA also released major updates to the core simulation
technologies that represent materials, physics and light in
metaverse worlds.
- NVIDIA MDL — which has served for 10 years as the material
standard for physically accurate representation of 3D materials —
is now fully open sourced, enabling developers to bring material
definition language support to any renderer.
- NeuralVDB, coming soon to beta, is the next evolution of
OpenVDB and brings AI and GPU optimization to sparse volume
datasets and reduces memory footprint of these massive datasets by
up to 100x.
Learn more about NVIDIA Omniverse and watch NVIDIA’s SIGGRAPH
special address.
About NVIDIASince its founding in 1993, NVIDIA
(NASDAQ: NVDA) has been a pioneer in accelerated computing. The
company’s invention of the GPU in 1999 sparked the growth of the PC
gaming market, redefined computer graphics and ignited the era of
modern AI. NVIDIA is now a full-stack computing company with
data-center-scale offerings that are reshaping industry. More
information at https://nvidianews.nvidia.com/.
For further information, contact:Kasia
JohnstonSenior PR ManagerNVIDIA
Corporation+1-415-813-8859kasiaj@nvidia.com
Certain statements in this press release including, but not
limited to, statements as to: the benefits, performance, impact,
and availability of our products and technologies, including the
Omniverse platform, Omniverse Avatar Cloud Engine, Omniverse Kit,
PhysX, OmniLive Workflows, Omniverse Audio2Face, Omniverse
Machinima, Omniverse DeepSearch, NVIDIA Modulus, Omniverse
Connectors, NVIDIA MDL and NeuralVDB; the impact of the expansion
of Omniverse; the multitrillion-dollar opportunity of the
metaverse; and our collaborative efforts with third parties are
forward-looking statements that are subject to risks and
uncertainties that could cause results to be materially different
than expectations. Important factors that could cause actual
results to differ materially include: global economic conditions;
our reliance on third parties to manufacture, assemble, package and
test our products; the impact of technological development and
competition; development of new products and technologies or
enhancements to our existing product and technologies; market
acceptance of our products or our partners’ products; design,
manufacturing or software defects; changes in consumer preferences
or demands; changes in industry standards and interfaces;
unexpected loss of performance of our products or technologies when
integrated into systems; as well as other factors detailed from
time to time in the most recent reports NVIDIA files with the
Securities and Exchange Commission, or SEC, including, but not
limited to, its annual report on Form 10-K and quarterly reports on
Form 10-Q. Copies of reports filed with the SEC are posted on the
company’s website and are available from NVIDIA without charge.
These forward-looking statements are not guarantees of future
performance and speak only as of the date hereof, and, except as
required by law, NVIDIA disclaims any obligation to update these
forward-looking statements to reflect future events or
circumstances.
© 2022 NVIDIA Corporation. All rights reserved. NVIDIA, the
NVIDIA logo, Audio2Gesture, NVIDIA Omniverse, NVIDIA Omniverse
Audio2Face and PhysX are trademarks and/or registered trademarks of
NVIDIA Corporation in the U.S. and other countries. Other company
and product names may be trademarks of the respective companies
with which they are associated.
A photo accompanying this announcement is available at
https://www.globenewswire.com/NewsRoom/AttachmentNg/98406f5e-e557-496a-87ff-47589d3f474f
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