NVIDIA Launches Omniverse for Developers: A Powerful and Collaborative Game Creation Environment
22 März 2022 - 6:00PM
Game Developers Conference—Enriching its game
developer ecosystem, NVIDIA today announced the launch of new
NVIDIA Omniverse™ features that make it easier for developers to
share assets, sort asset libraries, collaborate and deploy AI to
animate characters’ facial expressions in a new game development
pipeline.
With the NVIDIA Omniverse real-time design
collaboration and simulation platform, game developers can use AI-
and NVIDIA RTX™-enabled tools, or easily build custom ones, to
streamline, accelerate and enhance their development workflows. New
features for game developers include updates to Omniverse
Audio2Face™, Omniverse Nucleus Cloud and Omniverse DeepSearch, as
well as the introduction of Unreal Engine 5 Omniverse
Connector.
“Omniverse provides a powerful development pipeline
that addresses the challenges of doing business in today’s world,”
said Frank DeLise, vice president of Omniverse at NVIDIA. “Its
ability to unify artists, art, tools and applications under a
single platform can inspire collaboration among even the most
dispersed game development organization.”
A Powerful, More Collaborative Game
Creation EnvironmentGame development pipelines are
becoming increasingly complex as artists and designers work to
exceed gamers’ expectations for enormous, immersive worlds. Global
teams of artists work to build massive libraries of 3D content — a
labor-intensive, time-consuming process made more challenging when
incorporating realistic lighting, life-like physics and AI-powered
technologies.
Omniverse addresses these challenges and helps game
developers build photorealistic, physically accurate games more
seamlessly by connecting artists, their assets, and software tools
in one powerful platform. The collaborative aspect of Omniverse can
dramatically decrease iteration time on critical design decisions,
expediting project completion.
Omniverse is a multi-GPU-enabled open platform for
3D design collaboration and real-time physically accurate
simulation. It runs on any NVIDIA RTX device — from a laptop to a
server — transforming complex 3D production workflows. Omniverse is
built on Pixar’s Universal Scene Description (USD), an easily
extensible, open-source 3D scene description and file format for
content creation and interchange among most popular major game
development tools. NVIDIA has expanded upon USD by developing new
tools, integrating technologies and providing samples and
tutorials.
Game creators, designers, artists and developers
can unite their assets, libraries, software applications and game
engines within Omniverse, freely iterate on design concepts in real
time, build tools to enhance productivity and instantly share
breathtaking, high-fidelity models.
Omniverse
for Game DevelopersThe Omniverse
platform is designed for maximum flexibility and scalability.
Developers can easily build their own tools using the platform’s
modular building blocks. Game developers can use the ready-made
Omniverse Apps, with many more being built by third parties.
Components featured in the Omniverse platform for
game developers include:
- Omniverse Audio2Face, an NVIDIA AI-powered application that
enables character artists to generate high-quality facial animation
from just an audio file. Audio2Face now supports full facial
animation and artists will have the ability to control the emotion
of the performance as well. With Audio2Face game developers can
quickly and easily add realistic expressions to their game
characters, which can facilitate a stronger emotional connection
between the gamer and the game characters, expanding
immersion.
- Omniverse Nucleus Cloud, now in early access, enables one-click
simple sharing of Omniverse scenes, removing the need to deploy
Nucleus locally or in a private cloud. With Nucleus Cloud, game
developers can easily share and collaborate in real time on 3D
assets among internal and external development teams.
- Omniverse DeepSearch, an AI-enabled service now available for
Omniverse Enterprise subscribers, that allows game developers to
use natural language inputs and imagery to instantly search through
their entire catalog of untagged 3D assets, objects and
characters.
- Omniverse Connectors are plugins that enable “live sync”
collaborative workflows between third-party design tools and
Omniverse. The new Unreal Engine 5 Omniverse Connector allows game
artists to exchange USD and material definition language data
between the game engine and Omniverse.
Learn more about NVIDIA Omniverse. Game developers
can learn more about creating games with Omniverse on the NVIDIA
Developer website.
About NVIDIANVIDIA‘s (NASDAQ:
NVDA) invention of the GPU in 1999 sparked the growth of the PC
gaming market and has redefined modern computer graphics, high
performance computing and artificial intelligence. The company’s
pioneering work in accelerated computing and AI is reshaping
trillion-dollar industries, such as transportation, healthcare and
manufacturing, and fueling the growth of many others. More
information at https://nvidianews.nvidia.com/.
For further information,
contact:
Brian BurkeGlobal PR PrincipalNVIDIA
Corporation+1-512-401-4385bburke@nvidia.com
Certain statements in this press release including,
but not limited to, statements as to: the benefits, impact,
performance, features, and availability of our products and
services, including the Omniverse platform, Omniverse Audio2Face,
Omniverse Nucleus Cloud, Omniverse DeepSearch, and Omniverse
Connectors; game development pipelines becoming increasingly
complex as artists and designers work to exceed gamers’
expectations for enormous, immersive worlds; the challenges of
building massive libraries of 3D content; and many more Omniverse
apps being built by third parties are forward-looking statements
that are subject to risks and uncertainties that could cause
results to be materially different than expectations. Important
factors that could cause actual results to differ materially
include: global economic conditions; our reliance on third parties
to manufacture, assemble, package and test our products; the impact
of technological development and competition; development of new
products and technologies or enhancements to our existing product
and technologies; market acceptance of our products or our
partners’ products; design, manufacturing or software defects;
changes in consumer preferences or demands; changes in industry
standards and interfaces; unexpected loss of performance of our
products or technologies when integrated into systems; as well as
other factors detailed from time to time in the most recent reports
NVIDIA files with the Securities and Exchange Commission, or SEC,
including, but not limited to, its annual report on Form 10-K and
quarterly reports on Form 10-Q. Copies of reports filed with the
SEC are posted on the company’s website and are available from
NVIDIA without charge. These forward-looking statements are not
guarantees of future performance and speak only as of the date
hereof, and, except as required by law, NVIDIA disclaims any
obligation to update these forward-looking statements to reflect
future events or circumstances.
© 2022 NVIDIA Corporation. All rights reserved.
NVIDIA, the NVIDIA logo, Audio2Face, NVIDIA Omniverse and NVIDIA
RTX are trademarks and/or registered trademarks of NVIDIA
Corporation in the U.S. and other countries. All other trademarks
and copyrights are the property of their respective owners.
Features, pricing, availability and specifications are subject to
change without notice. Other company and product names may be
trademarks of the respective companies with which they are
associated.
A photo accompanying this announcement is available at
https://www.globenewswire.com/NewsRoom/AttachmentNg/04e20d0a-03a9-495d-86e8-a3a23837fcc3
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